Commit Graph

154 Commits

Author SHA1 Message Date
jean-pierre charras a26449b3ef 3d-viewer: code cleaning; bitmap2component: minor fix and code cleanup 2014-08-22 12:24:14 +02:00
unknown eec819a274 Bitmap2component: old .emp output format removed (patch from Cirilo Bernardo) 2014-08-21 16:57:25 +02:00
Dick Hollenbeck 4578ea8b9e 1) Add 32 Cu Layers.
2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
   The old Cu stack required knowing the count of Cu layers to make
   sense of the layer number when converting to many exported file types.
   The new Cu stack is more commonly used, although ours still gives
   B_Cu a fixed number.
3) Introduce class LSET and enum LAYER_ID.
4) Change *.kicad_pcb file format version to 4 from 3.
5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
   meanings are typically flipped.
6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
   can die a quiet death, and switch to enum LAYER_ID symbols throughout.
7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
   You will need to convert to the format immediately, *.kicad_pcb and
   *.kicad_mod (=pretty) since legacy format was never going to know
   about 32 Cu layers and additional technical layers and the reversed Cu
   stack.
2014-06-24 11:17:18 -05:00
Dick Hollenbeck 991926d320 Modular-Kicad milestone B), major portions:
*) Rework the set language support, simplify it by using KIWAY.  Now any major
   frame with a "change language" menu can change the language for all KIWAY_PLAYERs
   in the whole KIWAY.  Multiple KIWAYs are not supported yet.

*) Simplify "modal wxFrame" support, and add that support exclusively to
   KIWAY_PLAYER where it is inherited by all derivatives.  The function
   KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.

*) Remove the requirements and assumptions that the wxFrame hierarchy always
   had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
   and editors. This is no longer the case, nor required.

*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
   KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
   quickly.  It also gives control to the KIWAY as to frame hierarchical
   relationships.

*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
   the single KIWAY_PLAYER, see bullet immediately above.

*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
   gives the KIFACEs a chance to save their final configuration dope to disk.

*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
   these modal frames are distinctly different than their non-modal equivalents.
   KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
   so this is another important reason for having a dedicated FRAME_T for each
   modal wxFrame.

On balance, more lines were deleted than were added to achieve all this.
2014-05-03 12:40:19 -05:00
Dick Hollenbeck 5f65d0da93 *) Add KIFACE_I::StartFlags() and IsSingle() so a KIFACE implementation can know
if it is running under single_top.cpp or under a project manager.

*)  Test Kiface().IsSingle() when adding menus, some operations are not permitted
    when running under a project manager and the KIWAY_PLAYER is pegged to a
    specific project.

*)  Implemented KIWAY::KiFACE() so it loads *.kiface files.  They still have to be
    in the same directory as the main *.exe launcher, so this presents some difficulty
    when the binaries are not yet installed but rather the *.kiface files are still
    in their original build directories.  For today, I simply copied _pcbnew.kiface
    to build/kicad/.

*)  Add a test case to kicad/mainframe.cpp just to get an early peek at loading
    _pcbnew.kiface under the C++ project manager.  Got that working for one
    specific invocation just for proof of concept.  Surprise, it works.
2014-04-17 21:05:40 -05:00
Dick Hollenbeck 6bfff89fe5 merge tip in, resolve. 2014-03-20 01:24:33 -05:00
Dick Hollenbeck 2c67c3ff80 * KIWAY Milestone A): Make major modules into DLL/DSOs.
!   The initial testing of this commit should be done using a Debug build so that
    all the wxASSERT()s are enabled.  Also, be sure and keep enabled the
    USE_KIWAY_DLLs option.  The tree won't likely build without it.  Turning it
    off is senseless anyways.  If you want stable code, go back to a prior version,
    the one tagged with "stable".

*   Relocate all functionality out of the wxApp derivative into more finely
    targeted purposes:
    a) DLL/DSO specific
    b) PROJECT specific
    c) EXE or process specific
    d) configuration file specific data
    e) configuration file manipulations functions.

    All of this functionality was blended into an extremely large wxApp derivative
    and that was incompatible with the desire to support multiple concurrently
    loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
    An amazing amount of organization come from simply sorting each bit of
    functionality into the proper box.

*   Switch to wxConfigBase from wxConfig everywhere except instantiation.
*   Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
    PGM_SINGLE_TOP,
*   Remove "Return" prefix on many function names.
*   Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
*   Fix building boost for use in a DSO on linux.
*   Remove some of the assumptions in the CMakeLists.txt files that windows had
    to be the host platform when building windows binaries.
*   Reduce the number of wxStrings being constructed at program load time via
    static construction.
*   Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
    these functions are useful even when the wxConfigBase comes from another
    source, as is the case in the KICAD_MANAGER_FRAME.
*   Move the setting of the KIPRJMOD environment variable into class PROJECT,
    so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
*   Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
    its child wxFrames and wxDialogs now have a Kiway() member function which
    returns a KIWAY& that that window tree branch is in support of.  This is like
    wxWindows DNA in that child windows get this member with proper value at time
    of construction.
*   Anticipate some of the needs for milestones B) and C) and make code
    adjustments now in an effort to reduce work in those milestones.
*   No testing has been done for python scripting, since milestone C) has that
    being largely reworked and re-thought-out.
2014-03-19 19:42:08 -05:00
jean-pierre charras 91c53a947a bitmap2component: add management of image resolution: Is read from file, when exists, and can be modified in bitmap2component.
It also fix issue #747631
2014-03-16 15:10:42 +01:00
jean-pierre charras fd2afec6f5 Remove some fully outdated code (#pragma, from Henner Zeller's report, and some other things) 2014-02-18 12:41:53 +01:00
Dick Hollenbeck 4f26386e8d Initial KIWAY (modular-kicad) work. Various tweeks. 2014-02-03 09:10:37 -06:00
jean-pierre charras 6181e9e46e Bitmap2component: fix Bug #1273082 (patch from Wesley Dungan) 2014-01-27 18:22:49 +01:00
Marco Serantoni 4d139b590f [MacOSX] Adding better support for Retina Display (NSHighResolutionCapable) 2013-12-31 12:03:02 +01:00
jean-pierre charras 3b423cb12d Pcbnew fix Bug #1192203 (I hope ...)
Bitmap2component: add export for .kicad_mod new footprint file format, and export polygon descr for page layout description (.kicad_wks file)
2013-06-18 19:27:47 +02:00
Dick Hollenbeck 8ccf0320b4 1) Add "rules" to base of tree for copying into BZR_HOME/rules.
File "rules" has instructional text as comments near top.

2) Convert all text files in repo to LF line ending form.
   Any checkout done with "rules" in play will convert the working
   tree to native line ending, while keeping repo as LF line ending.
2013-05-25 23:36:44 -05:00
Lorenzo Marcantonio 204d085b64 More cleanup on layer code usage
Better description for entities on right click menu and panel
Typo fixes and some comment reformats
2013-04-07 13:55:18 +02:00
Lorenzo Marcantonio 9fd79dfa91 Implemented the LAYER_NUM typedef (LAYER was already taken as a class name...) to represent a layer number. 2013-03-31 15:27:46 +02:00
marco. 0355119044 [MacOSX] Updated Icons - Document ones still missing :( 2012-09-27 19:20:44 +02:00
Dick Hollenbeck 210a7036db switch all <math.h> includes to <cmath> includes on an attempt to dodge some abiguous references to atan2() 2012-09-21 12:02:54 -05:00
jean-pierre charras 1f277fd66d Remove Kbool from Kicad. Use Clipper instead. 2012-08-04 11:43:27 +02:00
Wayne Stambaugh bed96be750 Internal unit improvements and Pcbnew s-expression file format changes.
* Move EDA_TEXT object into separate header and source file.
* Compile EDA_TEXT class separately for BOARD_ITEM and SCH_ITEM units.
* Compile PAGE_INFO  class separately for BOARD_ITEM and SCH_ITEM units.
* Minor formatting tweaks to Pcbnew s-expression file.
* Move internal unit formatting functions into BOARD_ITEM and SCH_ITEM.
2012-04-12 17:31:31 -04:00
jean-pierre charras 8f62c6aa05 Move AddMenuItem inline functions outside wxstruct.h in a new file (menu_helpers.h)
Enhancements in AddMenuItem (that accepts now a menu type)
Partial use of the Edwin van den Oetelaar's patch (patch not fully working or correct)
2012-04-09 11:16:47 +02:00
jean-pierre charras d739f03c5f Remove old xpm icons files 2012-04-07 13:09:57 +02:00
Wayne Stambaugh d7feb9ab45 Initial Pcbnew s-expression file format commit.
* Add s-expression Format() function to all objects derived from
  BOARD_ITEM.
* Add s-expression Format() function to base objects as required.
* Add functions to convert coordinates from base internal units
  (nanometers) to millimeter string for writing to s-expression
  file.
* Add temporary dummy conversion functions to prevent link errors
  until schematic and board object and action code can be separated
  into DSO/DLL.
* Add CMake build option to build Pcbnew with nanometer internal
  units.
2012-04-01 16:51:56 -04:00
jean-pierre charras ed5585eb6c Libedit: fix bug (svg export does not work)
other minor fixes.
2012-03-06 15:08:59 +01:00
Dick Hollenbeck b8a0ab4c52 switch to <> for includes from "" per conversation with Jean-Pierre and Wayne, adjust search paths 2012-01-22 22:33:36 -06:00
Dick Hollenbeck cc097762c7 Temporarily reverse out the evolving support for finer Board Internal Units (BIU)s. 2011-11-24 11:32:51 -06:00
Vladimir Ur 09a61396ba Some code restyling: VECTOR_PCB is an array. Cleanup uncontrolled definitions of abs, max, etc. max is now overloaded function and MAX is a macro. 2011-11-15 22:26:06 +04:00
Dick Hollenbeck 9f69193a62 formatting and compiler warnings 2011-11-01 03:06:33 -05:00
jean-pierre charras 2476bc7f62 bitmap2component: code cleanup. 2011-10-26 13:06:04 +02:00
jean-pierre charras 51a845470b bitmap2component: use BOOST:POLYGON instead of KBool, and minor enhancements. 2011-10-26 11:53:42 +02:00
jean-pierre charras 4cbcf56cee remove useless USE_BOOST_POLYGON_LIBRARY cmake option, and remove unused files.
BOOST POLYGON is always used in zone filling functions.
Kbool is still in use in other calculations.
2011-10-25 18:24:56 +02:00
jean-pierre charras 1c412879d5 New icons: fix problems about .ico files (under Window)
Remove or move old .ico and .pgn files and add new icons (.ico files and .png files) in bitmaps_png/icons and bitmaps_xpm/icons
.png files and .ico are used to build desktop shortcuts
Handle variable size bitmaps in kicad.
2011-09-10 19:48:35 +02:00
jean-pierre charras 3b381cf8cf Remove *.ico files and used only xpm or new pgn bitmaps for icons under Window.
Fix minor other issues.
Remove unused files.
2011-09-09 21:30:59 +02:00
Wayne Stambaugh ebc7259a91 Rename WinEDA_App class to EDA_APP and remove redundant includes. 2011-09-06 10:09:40 -04:00
Andrey Fedorushkov 2b45335749 bitmap2component: fix localize GUI, fix *nix native string 2011-08-16 22:32:56 +04:00
jean-pierre charras 84572d371d Pcbnew: fix bug I recently created: footprint lib incorrectly saved (first module can be lost) 2011-07-08 09:12:28 +02:00
Marco Serantoni 916f80f1b4 Adding artwork from Jerry Jacobs for bitmap2component 2010-12-27 15:41:20 +01:00
Marco Serantoni a6c6041266 OSX: Fixes making bitmap2compoenent work. 2010-12-27 15:01:52 +01:00
jean-pierre charras 384fc5724e Cosmetic enhancements. Eeschema: in libedit the Value Field is n more editable in the field editor dialog (due to recent changes in library code) 2010-12-04 13:56:19 +01:00
Dick Hollenbeck 636b2d301e function comments, fix ones in *.cpp files until they can be deleted if they exist in the headers 2010-11-12 10:36:43 -06:00
Wayne Stambaugh fc0864befa Schematic component library object code cleaning and refactoring.
* Break classes_body_item.cpp(.h) into more reasonable size bites.
* Rename classes_body_item.cpp(.h) to lib_draw_item.cpp(.h)
* Fix some unsatisfied header file dependencies.
* Add stubs to component library draw item base classe to handle editing
  internally.
* Lots of code cleaning.
2010-10-08 16:40:57 -04:00
jean-pierre charras 90621bef00 Updated boost to version 1.34
Added boost::polygon (experimental)
Added experimental zone fill calculations with boost::polygon
Added patches from Yury Khalyavin
2010-07-26 19:06:36 +02:00
jean-pierre charras 052876079a fixed bug 603481. Better bitmap2component look. fixed some locate problems for footprints using polygons (mainly created by bitmap2component) 2010-07-11 18:24:44 +02:00
jean-pierre charras af7c26e8be bitmap2component minor enhancements 2010-06-25 21:02:39 +02:00
jean-pierre charras 000085792c minor enhancement 2010-06-21 18:15:05 +02:00
jean-pierre charras 7d2ff522c1 give an icon to bitmapt2component frame 2010-06-20 20:04:29 +02:00
jean-pierre charras 9cf56261b6 give an icon to bitmapt2component frame 2010-06-20 16:47:30 +02:00
jean-pierre charras 1ab68d8fb8 fixed very minor things. 2010-06-19 12:58:50 +02:00
jean-pierre charras 63e7ecae59 fix bitmap2component compil issue under Linux 2010-06-15 22:17:33 +02:00
jean-pierre charras 65a585b5d9 bitmap2component: better user interface (using wxWidgets) and more bitmaps file format import 2010-06-15 20:45:22 +02:00
jean-pierre charras 5ecb22b51d bitmap2component: better user interface (using wxWidgets) and more bitmaps file format import 2010-06-15 20:27:41 +02:00
jean-pierre charras 02b88a7016 Use bin/plugins/ as install path for bitmap2component instead of bin/ 2010-06-12 09:24:14 +02:00
Dick Hollenbeck 658ff6051f fix warnings 2010-06-11 23:46:34 -05:00
jean-pierre charras ac11d86c2f Added an experimental tool to create logos from .bmp bitmaps. Added Potrace library to convert bitmaps to polygons 2010-06-10 20:43:12 +02:00