The old bottom to top layer stack up sequence from back to front layer was
only used for plotting so it was renamed appropriately. This will be used
for future board object select disambiguation improvements.
EDA_ITEMs are responsible for giving their parent a crack at it if
they failed to resolve it. This recurses all the way up to the schematic/
board, and then to the project.
Cross-reference handling is also move to the EDA_ITEMs. It must be done
before bubbling up so that we don't end up in loops. (The aDepth parameter
will break the loop, but without having done anything useful.)
Fixes https://gitlab.com/kicad/code/kicad/issues/13541
CHANGED: The text variable ${SHEETNAME} now always represents the name of the
sheet when used anywhere in the schematic editor, including the title block
ADDED: A new text variable ${SHEETPATH} which is replaced with the path to the
current sheet - e.g. "/Sheet 1/Sheet 2".
To ensure backward compatibility, the default drawing sheet now uses
${SHEETPATH}. Custom drawing sheets will need to be manually edited.
We only need one bottom to top layer sequence definition.
Plot a sequence of layer IDs (LSEQ) in the order of the sequence.
Add helper method to layer set (LSET) to create a sequence of layer IDs
using another sequence for ordering.
Use 4 digits in mantissa as default and when exporting SVG.
Allow 0 as line width: this is the right value to draw filled shapes with no outline thickness.
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
You had to set the line width in the SVG export dialog in order to
change the displayed line width in the 3d viewer. The line width did
not affect the SVG export. Removing in favor of the Board design
settings for line widths
ADDED new rectangle graphics tool for PCBNew and Footprint Editor.
Also adds rectangle tool to both Footprint Editor and PCBNew Place
menus.
The Aux Origin tool can come back once we have multi-select toobar
buttons.
Also collapses an unnecessary level out of the auxOrigin and gridOrigin
settings.
Fixes https://gitlab.com/kicad/code/kicad/issues/2246