Commit Graph

7 Commits

Author SHA1 Message Date
jean-pierre charras 8552f3fedf fix code after renaming files 2018-01-29 22:00:44 +01:00
jean-pierre charras 78fa31315c Better Dxf import dialog:
Better look.
Better management of user offset settings (used only in Legacy mode).
The default width of lines and circle can be set.
2017-11-05 15:20:34 +01:00
Wayne Stambaugh f14dc8f2be Pcbnew: fix epic footprint editor DXF import fail.
The unfortunate combination of using static_cast to promote board items
to module items then using the assignment operator without any thought as
to what would happen in MODULE::Add() caused the board objects to not be
added to the module.  This is expected because board items cannot be in
modules.  Did this ever work or did someone have a colossal brain cramp?
If it did work, who ever changed it did not test it because in debug
builds, you would have gotten and assertion on every object imported.  On
release builds nothing is imported silently.

Add module object types to the DXF importer and code to choose which type
of object to import.

Remove offending static casts and assignment operator and pass the correct
object directly to the MODULE::Add() function when importing DXF in the
footprint editor.

The usual coding policy fixes.
2016-10-07 21:10:51 -04:00
Simon Richter ad088db6d2 Add more "override" markers. 2016-09-25 13:59:41 -04:00
Simon Richter 59c81976dc Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
Cirilo Bernardo adddfd22a3 Pcbnew: add user position option to DXF import dialog.
* Dialog UI policy fixes and layout improvement provided by Wayne Stambaugh.
2015-08-27 14:10:28 -04:00
Maciej Suminski 445d935880 Created dialog_dxf_import.h. Cleaned up some unnecessary stuff and fixed file open dialog DIALOG_DXF_IMPORT. 2014-07-09 15:02:56 +02:00