* Do not handle tab key event when committing property changes so the
property grid tab navigation works correctly.
* Do not call commit property changes on tab key when no changes are
pending.
* Skip event handling in the base object value change and changing event
handlers in case they do not get overloaded in derived objects.
* Do not force focus to canvas on property change so arrow and tab key
grid navigation work properly. Forcing the user to click the property
grid control to edit a single property doesn't make sense.
* Pass properties panel show event up the event stack.
* Do not set focus to canvas in tool dispatcher if it already has the
focus.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16957
manully cherry picked from commit 8a1347d2c8
(Don't require the same text to be put into the tooltip.
It's error-prone and also disallows us from having a separate
tooltip for toolbar buttons.)
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17009
Remembering the menu in the tool dispatcher can lead to stale pointers
if we never receive the required menu open or close events. Since wx
3.1.3, we get a valid menu object for all three events, so just forward
the event to that menu unconditionally if the menu is one of our
ACTION_MENUs.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16844
We can't get a mouse position for a menubar menu's event, because the
mouse may be outside our canvas. The original hack to detect menubar
menus may not work fully, and there have been some crashes appearing on
macOS where menubar menus attempted to get mouse position information.
Instead of the hack, try using IsAttached() to detect if the menu is
attached to a menubar, and then gate mouse position access accordingly.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16738
There doesn't seem to be a need to actually clear transitions for the
tools when running a handler. This clearing also prevents running
another nested handler from the same tool.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16449
Note: while we try to omit sizing info from FBP files, the list
controls assume way too wide a minimum width if they're not set.
Furthermore, sizing the dialog ends up leaving them a certain size
and clipping other elements is the dialog itself doesn't have limits
set. Sigh.
Unlike the old "icon scale" (that actually scaled all bitmaps)
this one actually changes the toolbar size while making use
of the new bitmap bundle functionality
Add more resolutions for all tool icon bitmaps
Wouldn't want Mark's eyes to bleed
Create 2 wrappers for it: DIALOG_FOOTPRINT_CHOOSER and
FOOTPRINT_CHOOSER_FRAME. The first now gets called from wxGrid
editors, text button editors (such as Change Footprints), etc.
Retire FOOTPRINT_VIEWER_FRAME_MODAL. FOOTPRINT_VIEWER_FRAME still
exists, but has very few uses at this point.