Commit Graph

5 Commits

Author SHA1 Message Date
Marek Roszko 3c325f2e61 Add missing include to spacemouse CCommandTreeNode.hpp
Required by MSVC in conformance mode
2023-01-15 20:24:29 -05:00
markus-bonk be58ab679b Fix coding style policy violations and CMake version.
Fix violations of 4.2.2 Function Definitions and 4.2.3 Control
Statements.
Set the minimum CMake version required to build to 3.1.
Removed the Visual Studio solution and project files.
2022-01-28 12:21:42 +00:00
markus-bonk b9a27a8fab Fix build issues macOS and msys2
Added #if USE_DECLSPEC_PROPERTY condition to control use of
__declspec(property). The -fdeclspec now is not needed to compile using
clang.

Removed use of the IS_INTRESOURCE() macro to the inline method bool
IsIntResource() as the former depends on Windows.h.
2022-01-28 12:21:42 +00:00
markus-bonk aec7802fcf EDA_3D_VIEWER_FRAME: Implement SpaceMouse navigation and command export for 3D-viewer.
Full support for using a 3Dconnexion device in the 3D viewer has been added. Full 3D navigation is available for both the orthographic and perspective projections. Commands are exported and can be assigned to 3D mouse buttons. Any limitations to the functionality are limitations of the installed 3Dconnexion driver for the device and OS.

ADDED: A build option KICAD_USE_3DCONNEXION (default = ON) has been added to the main CMakeLists.txt. The option controls whether the SpaceMouse support is compiled into the solution.
2022-01-28 12:21:42 +00:00
markus-bonk c99a4f4d85 Include the required third party code for the SpaceMouse implementation
The commit only adds the headers and code required by the SpaceMouse
implementation to compile and link. This extract from the 3Dconnexion
SDK is added to the third party directory to allow developers to build without
needing to acquire a cmake enabled version.
2022-01-28 12:21:42 +00:00