Also moves passive RLC inference out from migration to just-in-time
creation for the simulator or netlisting.
Also fixes a version guard mismatch because the spice migration was
done inside UpdateSymbolInstances (which has its own version guard).
Also changed UpdateSymbolInstances to UpdateSymbolInstanceData so
someone else in the future doesn't think it's a general-purpose symbol
instance updater.
Other changes:
- store all router settings (ROUTING_SETTINGS) in the debug dump in a separate JSON file
- store router mode (single/diff/tune) in the event log file
- factor out the regression test player and the graphical log/debug tool into separate main files
- bring CONSOLE_LOG and CONSOLE_MSG_REPORTER to the common test headers
Follow-up after the KIBIS and KIBIS GUI merge requests.
- Move KIBIS from Pcbnew to Eeschema space,
- Make KIBIS obtain the Ku/Kd coefficients via the `SPICE_SIMULATOR` class instead of calling the `ngspice` executable via `system()`,
- Allow to toggle between differential and single-ended model in the GUI,
- Various GUI fixes and improvements.
Currently this lives behind the advanced config flag `UseClipper2`.
Enabling this flag will route all Clipper-based calls through the
Clipper2 library instead of the older Clipper. The changes should be
mostly transparent.
Of note, Clipper2 does not utilize the `STRICTLY_SIMPLE` flag because
clipper1 did not actually guarantee a strictly simple polygon.
Currently we ignore this flag but we may decide to run strictly-simple
operations through a second NULL union to simplify the results as much
as possible.
Additionally, the inflation options are slightly different. We cannot
choose the fallback miter. The fallback miter is always square. This
only affects the CHAMFER_ACUTE_CORNERS option in inflate, which does not
appear to be used.
Lastly, we currently utilize the 64-bit integer coordinates for
calculations. This appears to still be faster than 32-bit calculations
in Clipper1 on a modern x86 system. This may not be the case for older
systems, particularly 32-bit systems.