It was confusing that the primary frames registered their tools
differently than the other frames. In addition, since the other
frames also added their own tools, foo_actions::RegisterAllTools()
didn't really register all tool but rather those used by the
principal frame (PCB_EDIT_FRAME, SCH_EDIT_FRAME, etc.)
Bus upgrades: core new connectivity code
Bus upgrades: eeschema integration and modifications
Bus upgrades: eeschema dialogs
Bus upgrades: netlist export
Bus upgrades: file format changes
The canvas type might change without the frame being notified. If this
happens, the user is presented with repeated notifications of OpenGL
issues. Howver, switching canvas is not an error and should be
presented to the user as an info message to clarify that the system is
still working but it has changed how it renders the screen.
Fixes: lp:1795240
* https://bugs.launchpad.net/kicad/+bug/1795240
This makes using Scrollbars more easy to use, especially for "small" page sizes like A or B.
Note also the working/drawing area size is bigger than the page size (3 times)
Center point of a block may not always be located on a grid point,
therefore it needs to be rounded to the grid size to prevent off grid
component placement.
The old code delayed duplicating till the end which means the
rotate/mirror would affect the original, and then be duplicated
leaving the original incorrectly rotated/mirrored.
Block rotate and mirror now work like they do in Pcbnew (that is
they're treated as part of the block move/duplicate/whatever
rather than finishing it).
Fixes: lp:1780794
* https://bugs.launchpad.net/kicad/+bug/1780794
1) when duplicating don’t keep original hidden until end of drag
2) reset selectionArea when showing it so it doesn’t flash in its previous location
3) center a pasted block on the cursor
4) don’t draw the source selectionArea when pasting a block
5) implement selection-style highlighting for contents of blocks
6) add pasted items to view so they don’t disappear when the block is placed
Fixes: lp:1747197
* https://bugs.launchpad.net/kicad/+bug/1747197
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
Spooling up a full PLAYER in the background takes too long.
This also fixes bugs around how the tables are saved, although
that was just missing code rather than anything architectural.
Fixes: lp:1785436
* https://bugs.launchpad.net/kicad/+bug/1785436