1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle. However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.
2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
anyway. (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".
3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers. Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.
4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.
5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards. It's now only exposed as a RAII object which automatically
cleans up when it goes out of scope.
6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.
Fixes https://gitlab.com/kicad/code/kicad/issues/5567
We output a 0 opacity text in the SVG plotter to allow searching. When
this text is changed to 100 opacity, it can show up on the user screen
and so needs to be mirrored to match the stroke font output
Fixes https://gitlab.com/kicad/code/kicad/issues/5001
Add missing plot and print changes for the new bus entry properties.
ADDED: Junction properties diameter and color can now be edited.
Fixes: https://gitlab.com/kicad/code/kicad/issues/4593
Due to rounding issues, sometimes (especially for rotated pads) the region
(4 segments+4 arcs) was incorrectly closed (1 unit (nanometer) mismatch between
start point and end point.
Although it does not create bad shape, its breaks the round rect pad identification
in CAM tools.
start point and end point are now the same.
These pads were plotted as a segment. This is not the right way.
Pads must be flashed or plotted as regions, not painted.
They are now plotted as Gerber regions round rectangle pads.
These regions are similar to flashed pads.
Previously, the region was a usual polygon with arc approximated by segment.
Using a region with arcs is a better way because it allows CAM tools to
identify this region as a round-rect pad.
A side effect is a better shape and smaller files, however not really noticeable in fact.
Previously, for historical reasons, they were added only if
Include Netlist Attributes option was on.
But Aperture Attributes have nothing to do with Netlist Attributes, and good
Gerber files must include them.
Some buggy SVG interpreters can't handle 0-length ovals. In this case,
they are meant to be circles, so we can export as circles in our
plotter.
Fixes https://gitlab.com/kicad/code/kicad/issues/3995
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
They are now in a specific block and no longer combined with an other command.
(combining these commands with an other command (D01 or D02) is deprecated)
Fixes#3677 | https://gitlab.com/kicad/code/kicad/issues/3677
This is the first step to allowing non-segments in the line chain.
External routines cannot be allowed to change the line chain without
going through the internal routines. To accomplish this, we remove the
Vertex() and Point() access routines and only leave the const versions.
Transformations are given for both points as well as the chain itself.