Also lock the DeleteAll call with mutext to protect threaded access.
The OpenGL contexts are removed when OPENGL_GAL class is destroyed.
Explicitly deleting all contexts prior to destroying the OPENGL_GAL
class causes an assert when the destructor tries to lock its context
prior to cleaning up OpenGL memory. In most cases, an unhandled assert
in a destructor-called function will simply exit the destructor.
Python thread cleanup will also attempt to close the context. This can
cause a race condition with multiple threads accessing/deleting the
canvas.
Fixes: lp:1774096
* https://bugs.launchpad.net/kicad/+bug/1774096
Empty project path is a valid case when eeschema is executed in
standalone mode without any file loaded.
There were no observed harmful consequences of running eeschema without
the project path set, but to stay safe the project specific
sym-lib-table load code is executed only when the project path is set.
In the scenario described in the bug report, the SCH_SCREEN current item
pointer stores an address of a stale object that had been deleted when
the symbol was reloaded. To prevent the crash, the current item pointer
is reset whenever a symbol is loaded.
Fixes: lp:1774296
* https://bugs.launchpad.net/kicad/+bug/1774296
Colors are assigned to virtual layers while the ToLayer_ID returns a
physical layer enum. The GetLayerColor/SetLayerColor take LAYER_NUM
(int) values that can be larger than the physical layer count.
We were trying to handle aOnlyOneFile at two different levels
which was preventing the Silk layer from going through the
right routine (and preventing board outlines from getting
drawn if selected).
We were also overwriting the references color local variable
before using it, meaning the reference was always rendered in
the value's color.
Fixes: lp:1774171
* https://bugs.launchpad.net/kicad/+bug/1774171
We limit the minimum zoom to Z=0.3. Minimum preset zoom level is 0.31,
so 0.3 is only reachable using the mouse wheel. Smaller than 0.18, GAL
does not display properly.
Fixes: lp:1773215
* https://bugs.launchpad.net/kicad/+bug/1773215
Button "Toggle the search tree" from left toolbar of Symbol Library
Editor does not show actual state of visibility of the search tree
panel. State of this button (checked or unchecked) changes on clicking
only. Toggling panel visibility from menu does not make effect on tool
state.
Applied changes makes tool state (checkd/unchecked) synced with panel
state (shown/hidden).
Previously, the dialog was created only once, with the current board setup and the current units selection.
Therefore, after changes in board or units, the dialog was really broken.
Now, the dialog is recreated when the plot command is run.
A perfect solution would create holes in the coverage map
for the zone edges and handles, but that's a lot more
work.
Fixes: lp:1773204
* https://bugs.launchpad.net/kicad/+bug/1773204
As of v5 footprint library reorganization (one repo per library concept
is replaced with a common repo for all libraries), the Footprint Library
Wizard may handle only the old libraries. It has been replaced with
a file browser to select only local files.
Fixes: lp:1772209
* https://bugs.launchpad.net/kicad/+bug/1772209
wxWidgets offers two dialog types: wxFileDialog and wxDirDialog, one
to select files, the other to select directories, but neither of them
handles both. DIALOG_FILE_DIR_PICKER fills that gap.
When starting async processes, we need to have a way to stop the process
before releasing memory. Descoping FOOTPRINT_ASYNC_LOADER while the
threads were still running could cause crashes depending on the memory
structure. To avoid this we define clear procedures for exiting a
running async processes and call these when exiting.
Fixes: lp:1772909
* https://bugs.launchpad.net/kicad/+bug/1772909
The SELECTION is a std::set. Numerical dereference of item n is O(n) as
the iterator is not random access. Therefore, a for loop using
numerical dereference is O(n!) and quickly slows.
We avoid this by storing items to remove separately while iterating and
then removing the items after we complete.
Fixes: lp:1692081
* https://bugs.launchpad.net/kicad/+bug/1692081
If you select a track with many segments (e.g. a length-tuned track) and
then select all connected items again ('U' -> 'U'), we would iterate
over all items in the selection and mark connections for each of the n
segments n separate times.
We avoid this by using the marked flag to show when the segment has
already been visited by the routine. This means that if the segment has
been checked for connections because it was connected to the previous
item, it won't be checked for connections again. However, a selection
that interleaves items from multiple connection segments will still
(potentially) be multiply checked as the BUSY flag is cleared each time
there is one not-BUSY track in the selection.
On large boards with high pad-count modules, searching each pad for hits
becomes expensive. We eliminate many of the pad searches by first
checking the module's bounding box before iterating over pads to look
for hits.
It can be useful to have similar class messages grouped together so that
error messages in a larger report don't get lost among the
warning/info/action messages.
This patch allows sorting of messages for dialogs that benefit from
organization. Default behavior of reporter messages remains
unchanged by this patch.
Fixes: lp:1772090
* https://bugs.launchpad.net/kicad/+bug/1772090