Some grid/zoom tools are left in PCBNEW_CONTROL because they currently
depend on Pcbnew-specific class members. Once refactoring is done to
make it possible to use all zoom and grid controls outside of pcbnew,
these last tools can be moved to common to match their ACTIONs.
New virtual class ACTIONS is added as a member to EDA_DRAW_FRAME so
that the TOOL_DISPATCHER can have access to the appropriate derived
version of TranslateLegacyId()
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
This implements the pad import/export to the board's master pad setting
in the GAL canvases.
Implemented as a new GAL tool: PAD_TOOL.
It uses the same dialog, which has been split out into its own files in
pcbnew/dialogs, rather than along with frame methods in
pcbnew/globaleditpad.cpp.
Fixes: lp:1619304
* https://bugs.launchpad.net/kicad/+bug/1619304
The footprint editor was displaying the default solder mask clearance
defined by the temporary BOARD object created a start up. Change the
temporary BOARD default solder mask to 0 so the pad or footprint solder
mask clearance setting is displayed when editing the footprint.
fixes lp:1653980
https://bugs.launchpad.net/kicad/+bug/1653980
Add a hack so that the pad properties base dialog constructor can pass in the dependency. Since the derived dialog's constructor takes the parent by this exact type, the static cast is safe.
Factor out ROW object from FP_LIB_TABLE so it can be reused to create a
symbol library table row object.
Create base LIB_TABLE_ROW object from ROW object common code.
Derived FP_LIB_TABLE_ROW object from LIB_TABLE_ROW to provide support for
footprint library table rows.
Update all instances of FP_LIB_TABLE::ROW with FP_LIB_TABLE_ROW.
Purge wxT() macros from modified files where possible.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
* fix minor coding style issues.
* remove unused member in modview_frame.
* use different frame names in ctor of modview_frame and viewlib_frame depending on the fact they are built modal or not modal (allowing identifications when calling wxFindWindowByName)
* change questionnable code in class_libentry.cpp.
* remove unused code in class_treeproject_item.cpp
* Create new dialog to edit environment variables.
* Add helper class ENV_VAR_ITEM to manage environment variable values and
if they were defined externally.
* A path configuration dialog access to KiCad, CvPcb, Pcbnew, and Footprint Editor
window menus.
* Add validator for environment variables.
Eeschema now uses dashed lines for graphic lines (to be consistent with plot functions and toolbal icon).
Fix an old bug in some envionments which warp the mouse on a bad monitor when opening eeschema, pcbnew and some other windows, only noticeable guys who are lucky enough to have more than one monitor.
These settings are now not common to the board editor, because the footprint editor can be run outside the board editor.
download_boost.cmake: ignore .htm* files when installing boost. They are not used, and often have a very very long (and stupid) name which sometimes creates issues.
this option was possible only by modifying the way display options are managed.
before these changes, display options were a global DISPLAY_OPTIONS class instance.
Now each EDA_DRAW_FRAME(and derivated classes) includes its own DISPLAY_OPTIONS class instance.
As a consequence, some duplicate display option variables in these classes have been removed, because there were just duplicate variables of the DISPLAY_OPTIONS class instance.
Please, note the layer manager was already available in GAL mode, but is was the same as tne board editor, which is not good.
Now:
- In default mode or GAL mode, the look is the same.
- Only suitable technical layers (i.e. paired layers) are selectable from the layers manager (for special purposes, some other layers can be used, via the graphic items properties dialog)
Schematic component properties dialog: add 2 helper buttons to manage the chip name (name of the corresponding part in lib)
- a browse button to chose an other chip name
- a test button, to know if the part exists. If not existing, list the parts found when searching using a case insensitive comparison.