Commit Graph

8 Commits

Author SHA1 Message Date
Jon Evans 720147d272 Remove transitive inclusion of bitmaps.h 2021-03-07 16:08:57 -05:00
Ian McInerney 52856a8ce4 Move scaled toolbar separator into ACTION_TOOLBAR
* Ensure all separators are scaled separators
* Clean up toolbar creation functions
2020-06-26 21:29:03 +00:00
Jeff Young d69ebfae49 Push tool framework base down into TOOL_HOLDER.
This allows us to use it outside of EDA_BASE_FRAMEs (in this case, in
PANEL_PREVIEW_3D.)
2020-03-24 19:00:25 +00:00
John Beard bb2ae8e13b Bitmaps: move bitmap defs to bitmaps library
The bitmap definitions (BITMAP_DEF and so on) do not
have any dependencies on other libs, including WX. This
means the bitmaps library can be isolated from the other
dependencies.

Common now depends on bitmaps, and libraries that depend
on common can pick it up from the common target_link_libraries,
as it is PUBLIC. This means a lot of targets no longer
need manual bitmap linkage.

This avoids a circular dependency that was previously reported
by static analysis.

Avoiding pulling in WX and other headers into the include
tree of each bitmap .cpp is a huge speed up (around 10x) in
compilation, and the generated static library is also 10x
smaller (20MB vs 200MB)

Add common as a link library to pnsrouter,connectivity.
THese library do still use common code (including bitmaps,
via base_screen.h) and this allows them to pick up the libcommon
includes correctly.
2019-02-04 19:29:31 -08:00
Wayne Stambaugh f1f4473d8b Footprint editor: add save view to PNG file.
Factor out save current canvas view to image file code from symbol editor
code so it can be used anywhere.

Add ability to save to any image format supported by wxBitmapType.  See
https://docs.wxwidgets.org/3.0/gdicmn_8h.html#a90a1eb6d85b5044a99b706fd979f27f5.
Currently only PNG output is implemented.

Please note that there is a minor bug that appears to be due to the
scroll bars which causes unfilled areas on the right and bottom edges
of the image.  This always existed in the save symbol editor view
image but it was not as noticeable because by default the background
color is white.  It is very noticeable in the footprint editor with
a black background.

The usual smattering of coding policy and comment fixes.

Fixes lp:1802127

https://bugs.launchpad.net/kicad/+bug/1802127
2018-11-09 08:32:36 -05:00
qu1ck 72f87861bb pcbnew: Add toolbar buttons for action plugins
Allows optional toolbar buttons for action plugins.
2018-08-26 19:39:27 -07:00
Chris Pavlina 7e6a6540c8 Implement primitive icon scaling for high DPI
This is meant as a stopgap for 5.0, with plans to add proper scaled
icons in the 6.0 cycle. A function KiScaledBitmap() is added, which
works like KiBitmap() except it scales the bitmap according to the
calling window's font size. Controls have been added to all the main
applications to let the user select scaling manually (these were omitted
from smaller apps that didn't already have a place to put them).

In addition, in eeschema only, the pixel height of the system font is
shown in the options dialog for diagnostics. This is only for collecting
feedback before 5.0 release from users with different displays and will
be removed.
2018-01-10 21:26:06 -07:00
John Beard a8eea6155a Move bitmaps.h out of base_struct.h
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h

Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.

This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.

The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.

Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
2017-02-21 09:50:15 -05:00