The pad comparison function was never updated when chamfered rectangular
and custom pads were added so if more that one variant of either of those
pad types existed in a design, only the first one would get generated and
assign to every pad of that type.
The custom pad primitive comparison has not be implemented so the exported
designs may be broken for custom pads.
The chamfered rectangle pad coordinate export was in the absolute board
position instead of relative to the footprint origin which GenCAD expects.
This fixes KSC ticket #413.
wx/wx.h includes all wxWidgets .h files, and sometimes creates collision
names in #define between kicad and windows headers
Moreover, blindly including a lot of useless files is compil time consuming
including wx.h is useless for this file, and include wx.h in a lot of other files.
Include wx.h must be made only when needed in a given file, because on Windows
it include some headers that frequently create collision with kicad declarations
This introduces layer handling to a lot of the geometry routines.
Many of them don't do much with it now, but it does help multi-layer
zones and will help when padstacks are implemented.
The previous hash was not unique for changes in integer/boolean values.
Generic hash_combine routines provide decent coverage for limited extra
cycles.
Various architecture upgrades to support this.
Creating a BOARD now requires a valid PROJECT, which caused
some (mostly transparent) changes to the Python API internals.
ADDED: Project local settings file
CHANGED: Board design settings are no longer stored in PCB file
CHANGED: Net classes are no longer stored in PCB file
CHANGED: Importing board settings now reads boards, not just projects
Fixes https://gitlab.com/kicad/code/kicad/-/issues/2578
Fixes https://gitlab.com/kicad/code/kicad/-/issues/4070
ADDED new rectangle graphics tool for PCBNew and Footprint Editor.
Also adds rectangle tool to both Footprint Editor and PCBNew Place
menus.
The Aux Origin tool can come back once we have multi-select toobar
buttons.
Also collapses an unnecessary level out of the auxOrigin and gridOrigin
settings.
Fixes https://gitlab.com/kicad/code/kicad/issues/2246
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.
This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
It's currently only supported in the Footprint Editor. It could be
easily added to the board editor (all the code is there), but the board
editor is a little short on room in the drawing tools toolbar.