Commit Graph

103 Commits

Author SHA1 Message Date
Jeff Young 49610085ea Don't try to show sub-dialog in OnActivate(). High Sierra asserts.
Fixes: lp:1832635
* https://bugs.launchpad.net/kicad/+bug/1832635
2019-06-25 11:34:28 +01:00
Jeff Young 8f84c3ec4f Grid rid of GetCanvas/GetGalCanvas distinction now that there's only gal. 2019-06-13 19:58:37 +01:00
Jeff Young ce1f35a1be Cleanup some left-over vestiages of the legacy canvas architecture. 2019-06-13 15:51:32 +01:00
Jeff Young a568e70b99 Follow naming conventions. 2019-06-10 23:46:01 +01:00
Jeff Young 5e49517781 Move hotkeys to ACTION architecture. 2019-06-10 23:46:00 +01:00
Jeff Young 1ea001d497 Go back to event-loop zooming for new frames.
The immediate mode appears to have made things worse not better.
2019-06-04 13:56:54 +01:00
Jeff Young 1bf04d1722 More ACTIONs work. 2019-06-04 00:51:16 +01:00
Jeff Young 6ac273264d Move Show3DViewer to common action. 2019-06-02 16:21:44 +01:00
Seth Hillbrand d1877d7c1b Moving modules from DLIST to std::deque 2019-06-01 09:53:23 -07:00
Jeff Young c2662b0e11 Retire EDA_DRAW_PANEL and legacy_wx/EDA_DRAW_FRAME. 2019-05-31 21:55:30 +01:00
Jeff Young d6e9bdf07b Convert remaining legacy drawing code to print code. 2019-05-31 21:54:22 +01:00
Jeff Young 03bab2f4a9 Remove some more legacy drawing stuff. 2019-05-31 21:54:22 +01:00
Jeff Young d2daab808c Remove some legacy cursor handling stuff. 2019-05-31 21:54:22 +01:00
Jeff Young edc8438ef0 Start the process of removing the legacy draw panel. 2019-05-31 21:54:21 +01:00
Jeff Young a27e4246e0 Move some more menu commands to ACTIONs. 2019-05-29 00:26:29 +01:00
Jeff Young c0909611d3 Remove a bunch more legacy editing code. 2019-05-29 00:26:29 +01:00
Jeff Young 718ad77891 Fix a bug introduced when UseGalCanvas() no longer switches.
We still need to setup the viewport the first time.
Also removes some more legacy editing code.
2019-05-27 18:47:20 +01:00
Jeff Young 9d9745b555 Remove more legacy editing code. 2019-05-27 18:47:20 +01:00
Jeff Young 69afa27a5f Implement ACTION_TOOLBAR and update some of the menus to ACTION_MENU.
This gives us better separation of MVC in line with the design of
the modern toolset.  It also reduces a whole bunch of duplicated
data.
2019-05-15 17:50:52 +01:00
Jeff Young 69f003ba4a Remove previous cell selection fixes in favour of slow-click hack.
wxWidgets has several bugs that result in cell editors being closed
right after they're opened.  There are two wxWidgets hacks to
partially address this: the SetInSetFocus() hack, and a slow-click
hack.  We used to try and work-around these bugs ourselves for
single-click access, but this changelist moves those over to
wxWidget's slow-click hack.

Fixes: lp:1817965
* https://bugs.launchpad.net/kicad/+bug/1817965
2019-03-04 11:09:33 +00:00
Seth Hillbrand 48aad33314 Activate the footprint wizard correctly
Starting the footprint wizard should cause the actual wizard to activate
2018-12-11 13:11:56 -08:00
Jeff Young cbb3492d98 Standardize Footprint Viewer and Footprint Browser.
Add Display Settings to Footprint Browser.
Make each of them OpenGL on OSX and Cairo on other platforms.
Allow auto-zoom to be turned off and save last zoom setting.
Make ordering of tools in htoolbar consistent.
Standardize grid and zoom drop-downs.

Fixes: lp:1791667
* https://bugs.launchpad.net/kicad/+bug/1791667
2018-09-12 14:01:35 +01:00
jean-pierre charras 595666d46e Add support of GAL in FOOTPRINT_WIZARD_FRAME.
Some refinements are needed (for instance the context menu shows the filter
command if something is selected, that is useless in the footprint wizard.
2018-08-12 17:48:21 +02:00
Jeff Young d81faa72c9 Overhaul border drawing in all the Kicad frames.
Primary change is to replace most control/window borders with
AUI pane borders.  We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.

Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
2018-08-11 17:25:38 +01:00
jean-pierre charras bd46f720a1 Fix a few AUI issues. 2018-08-11 11:26:47 +02:00
Jeff Young 8badfea17a Fix the build messages fall-behind problem...
... by getting rid of the separate window.  It makes more sense
to put the messages into the wizard anyway.

Fixes: lp:1492836
* https://bugs.launchpad.net/kicad/+bug/1492836
2018-05-20 23:48:29 +01:00
Seth Hillbrand d62b4f36a6 Save hotkeys to combined app-based file
Unifies the different sections of hotkeys so that we are not storing two
[eeschema] or [pcbnew] sections in two different files.

Previous hotkey definitions are loaded at start if they exist but are
overwritten by the new format, if it exists.  Changes to hotkeys save
only in the combined format.

Hotkey editor for each application only shows the hotkeys relevant to
that application.

Fixes: lp:1741757
* https://bugs.launchpad.net/kicad/+bug/1741757

Fixes: lp:1668799
* https://bugs.launchpad.net/kicad/+bug/1668799
2018-05-18 12:57:38 -07:00
Jeff Young a0364a1137 Don't make user click twice to toggle checkbox in wxGrid. 2018-03-23 12:46:17 +00:00
Jeff Young 8904b2e046 Peg 3D viewer in front of Footprint Viewer and Wizard.
Fixes: lp:1754741
* https://bugs.launchpad.net/kicad/+bug/1754741
2018-03-14 19:17:09 +00:00
Jon Evans 2f86b497d9 Work around wxGrid boolean editor issues
Fixes: lp:1667240
* https://bugs.launchpad.net/kicad/+bug/1667240
2018-03-13 20:34:39 -04:00
Alessandro Gatti 53c9143b64 fpwizard: Switch page after checking parameters
The parameter check was triggered by a grid clear event which was sent
after the current page number was changed, creating a mismatch between
the old and new parameter list lengths.

Fixes: lp:1754738
* https://bugs.launchpad.net/kicad/+bug/1754738
2018-03-11 19:10:27 -04:00
Michael 62487fa891 Fix spelling error 2018-02-15 16:46:10 +01:00
Jeff Young 4bae901dc8 Centralize zoom-to-fit code.
Fixes a bunch of errors:
- libedit and libbrowser would zoom to bounding box but centre on canvas
- libedit, libbrowser and gerbview didn’t take the scroll bars into account
- pcbnew didn’t take scroll bars into account or apply the 10% margin
- appending a board file would re-centre, but not re-zoom

Fixes: lp:1504302
* https://bugs.launchpad.net/kicad/+bug/1504302
2018-02-13 20:06:03 -05:00
jean-pierre charras 8552f3fedf fix code after renaming files 2018-01-29 22:00:44 +01:00
Martin Sivak d5cdd78062 eeschema: keystroke zoom should obey disabled centering
Keystroke zoom (F1/F2) always centered the screen, because it
was handled as ID_POPUP_ZOOM_IN event. Mousewheel scrolling
was ok, because it is handled using different event based
on the configuration.

This patch introduces special event ids for keystroke
zooming that are then properly translated to either
ID_POPUP_ZOOM_IN or ID_OFFCENTER_ZOOM_IN depending
on the configuration.

The same issue is fixed for legacy canvas pcbnew.

Fixes: lp:1742567
* https://bugs.launchpad.net/kicad/+bug/1742567

Signed-off-by: Martin Sivak <mars@montik.net>
2018-01-27 20:20:32 -05:00
jean-pierre charras b05a40e728 FOOTPRINT_WIZARD_FRAME: fis a serious issue when changing a parameter page when a parameter was currently edited
Also Fixes: lp:1739881
2017-12-23 18:34:57 +01:00
Tomasz Włostowski 81d1e17f02 refactoring: renamed pcbstruct.h to pcb_display_options.h, DISPLAY_OPTIONS->PCB_DISPLAY_OPTIONS 2017-11-03 20:02:06 +01:00
jean-pierre charras b5f23befeb Fix incorrect initialization of default colors for some items.
Fix incorrect detection of key handled in footprint_wizard_frame.cpp
2017-10-09 10:35:53 +02:00
Maciej Suminski 068a29952c Changed AUI toolbars background from gradient to solid
Based on patches from Windsor Schmidt <windsor.schmidt@gmail.com>
2017-09-27 23:23:06 +02:00
Fabrizio Tappero ac9a64a173 general UI fix. Fixed a lot of icons and a lot of menu.
Also a few no longer used .cpp icon files are removed.
2017-06-02 11:51:11 +02:00
jean-pierre charras 305a166e95 Pcbnew: update immediately the 3D viewer opened from the footprint editor/viewer/wizard after a change. 2017-05-13 08:17:06 +02:00
Jon Evans 3ec28e2acf Refactor layer enumerations to all live in the same place 2017-03-30 16:01:48 -04:00
John Beard a8eea6155a Move bitmaps.h out of base_struct.h
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h

Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.

This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.

The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.

Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
2017-02-21 09:50:15 -05:00
jean-pierre charras 7bda89cdf6 Rework on plugins reload code: avoid duplicate code. 2017-01-29 12:25:19 +01:00
jean-pierre charras 70b39d27ae Fix a compil issue due to incorrect conversion. 2017-01-28 20:33:02 +01:00
jean-pierre charras a7c4c8c7f2 Pcbnew: Fix a crash when reloading python scripts, when Kicad uses wxPython.
also, refresh the board editor action plugins menu, when reloading python scripts from the footprint wizard selector.
2017-01-28 18:47:11 +01:00
jean-pierre charras 02fa9639cd DIALOG_FOOTPRINT_WIZARD_LIST: minor enhancement. qrcode_footprint_wizard.py: use filled polygons instead of square pads on silkscren layer. 2017-01-04 15:03:43 +01:00
jean-pierre charras 1a464ab8c8 Coding style fixes 2017-01-03 18:04:35 +01:00
Oliver Walters 66ee44cb1f Footprint Wizards Update 2017-01-03 16:01:47 +01:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00