When printing (using DC context) the bitmap will clear the full screen
unless the clipping region is set to the image itself.
Addresses KSC ticket 126
Fixes#1877 | https://gitlab.com/kicad/code/kicad/issues/1877
(cherry picked from commit 195c3d074b)
Quasi H or V segments are segments having the same x value or y value
(with a + or -1 max diff) for end points coordinates.
The change is a workaround, not really a fix.
Fixes#3711https://gitlab.com/kicad/code/kicad/issues/3711
In gbr files, not allowed chars are coded using a 16 bit (4 hexa digits)
unicode sequence.
Previously, it was \XXXX and now is \uXXXX escape sequence.
Changes from master branch.
Fix overzealous test if the new file name is the same as an existing
file name.
Fix a potential comparison bug due to missing file extension.
(cherry picked from commit b66ecf141f)
Apparently there are some issues with wxString::CmpNoCase() that was
causing the sheet file name case sensitivity test to incorrectly fail.
Converting the name strings to lower case before comparing resolved
the issue.
(cherry picked from commit 773f45aae3)
Add missing check for root sheet when searching sheet hierarchies for
already loaded schematics. This prevents the root sheet from being
omitted when adding new sheets using the root sheet file name.
CHANGED: Make file name tests case sensitive so that schematic sheet
file names on non-Windows systems can be uses as expected.
Warn users when attempting to use schematic file names that only vary
by case sensitivity that doing so will result in a project that is not
portable to Windows.
Fixes lp:1843415
https://bugs.launchpad.net/kicad/+bug/1843415
(cherry picked from commit d4cea0f2b7)
They are now in a specific block and no longer combined with an other
command.
(combining these commands with an other command (D01 or D02) is deprecated)
Fixes#3677 | https://gitlab.com/kicad/code/kicad/issues/3677
Gerber regions are exported as polygons (they are filled polygon).
The fix ensure the polygons are simple and valid.
Invalid polygons crash Pcbnew.
From master branch, commit 25504319.
It happens on Windows, and wxWidgets 3.1.3. It is created by
PNS_TUNE_STATUS_POPUP instance used in tool. I am pretty sure this crash is
created by the stack switching when managing events, due to some changes in
wxWidgets code.
The fix creates the instance on the heap, instead of on the stack.
This is not the first time I see this kind of issue.
From master, commit 21dd8db
Previously, if a SMD pad was round, itb was seen as BGA pad.
But this is not always true. so use always SMD PAD attribute,
until an explicit BGA pad attribute is added in Pcbnew
The IFACE for kicad refers to the board hidden state, not the
temporarily hidden state used by the router. We allow snapping to items
that have been removed by the temporary router state to provide snapping
to original track location.
Fixes#1827 | https://gitlab.com/kicad/code/kicad/issues/1827
Happens when right clicking on an item in displayed lists.
The crash was due to a bug in wxWidgets, and the fix is only a workaround
From commit 5cd7f3fd in master branch.
Also remove duplicate code.
It happens when the spice library model shown in dialog is a large file.
Looks like the wxTextCtrl used to displays the library content
creates the crash ( GKT bug?) for large texts.
The fix is to replace this wxTextCtrlt by a wxStyledTextCtrl.
It has advantages (does not crash... and much faster display) and
inconvenients (cannot disable editing).
Fixes: lp:1853161
https://bugs.launchpad.net/kicad/+bug/1853161
Pad ratsnest settings set to global settings during initilization.
Fixes: lp:1848488
* https://bugs.launchpad.net/kicad/+bug/1848488
(cherry picked from commit 29ce76b4e4)
(slightly modified due to settings structure difference between
master and 5.1)
The aperture option created a Connector pad only on the paste layer.
This is incorrect: the SMD type only is acceptable.
Connector is *only* for edge card connectors.
Moreover, The dialog did not even accept the setting defined by this dialog...
In some cases it was not working well.
Opengl was using an other algo (using the curve properties to create segments)
Now only the OpenGL algo is used,
with optimization to reduce the number of segments.