ADD: User can now decide to keep the hierarchy navigator open while working
on a schematic.
This behavior can be configured in eeschema->preferences->eeschema->Editing options.
When, inside a complex hierarchy, one switch from an instance of a sheet to an other instance of this sheet,
the page number shown in the worksheet was not updated on screen, and the initial number was displayed.
Fixes: lp:1827981
https://bugs.launchpad.net/kicad/+bug/1827981
Bus upgrades: core new connectivity code
Bus upgrades: eeschema integration and modifications
Bus upgrades: eeschema dialogs
Bus upgrades: netlist export
Bus upgrades: file format changes
Derive the dialog from DIALOG_SHIM and show dialog quasi-modally to prevent
other KiCad main frame window events from being blocked.
Remove redundant storing of parent window pointer.
Verify parent window pointer is actually a SCH_EDIT_FRAME since the dialog
directly accesses parent object methods.
Replace static event table with dynamic event handling.
Fixes lp:1718241
https://bugs.launchpad.net/kicad/+bug/1718241
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
* Derive SCH_SHEET_PATH from std::vector< SCH_SHEET* > and remove unnecessary
assignment operator and list management functions.
* Remove function BuildSheetPathInfoFromSheetPathValue() since it was
effectively an assignment operation.
* Replace all calls to BuildSheetPathInfoFromSheetPathValue() with assignment
operator.
* Replace list management functions with vector management functions.
* Fix a error message that wasn't translatable.
* Remove wxDC and EDA_DRAW_FRAME parameters from SCH_SCREEN::SchematicCleanUp()
function call.
* Update all code that calls SCH_SCREEN::SchematicCleanUp() with wxDC and/or EDA_DRAW_FRAME
parameters.
* Fix a display refresh bug when incrementally inserting bus entries created in my last commit.
IsDanglingStateChanged() appears to be broke for bus entries.
* Uncouple SCH_COMPONENT::GetRef() from SCH_SHEET_PATH and use SCH_SHEET
instead.
* Uncouple SCH_COMPONENT::GetUnitSelection() from SCH_SHEET_PATH and use
SCH_SHEET instead.
* Fix all calls to GetRef() and GetUnitSelection() to pass a pointer to the
appropriate SCH_SHEET object instead of an SCH_SHEET_PATH object.
Move items rework: enhancements: for some items (sheets, components, bus entries) the mouse cursor is no more wrapped to the anchor. For large symbols, this is better: they are more easy to place.
There is also a change when starting a move item command: the full screen is redraw, and therefore there is no artifact due to the XOR draw mode.
Some other minor coverity fixes (uninitialized members).
* move not shared files (sch_item_struct.*, sch_base_frame.h) to eeschema;
* move wxEeschemaStruct.h to eeschema and rename it schframe.h to be consistent with the other corresponding file name schframe.cpp;
* remove few not needed #include
was simply a pointer to an object on the display list. At times this object
would disappear from the display list, in the test case because of a concatonation
of two wires, and if you then tried to clone the non-existent object you'd get a
crash. This was not merely a bug, but a naive design choice. IMO.
Now the item to repeat is cloned, so will never also be on the display list.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.