* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
This feature was not reliably available: neither pl_editor nor GAL supported
it. It has been replaced over the past few commits with a new zoom-to-selection
tool available in all applications and modes.
This feature cannot work reliably for reasons explained in lp:1463505. Remove
the option on OS X builds and force cursor to the small one.
https://bugs.launchpad.net/kicad/+bug/1463505
> Bernhard Stegmaier (stegmaier) wrote on 2016-01-14:
>
> As far as I see from the code this is no bug but done on intention.
>
> The reason probably is that on OSX in the legacy canvas you don't have the
> XOR-drawing as on other platforms. To the best of my knowledge, this would
> mean that on every mouse move you would have to repaint the whole window just
> to get rid of the "old" cross.
>
> So, I would say this is a clear "won't fix".
> We could think of just removing/disabling the button in the legacy canvas.
* Add event handler to check all button clicks for default command event
IDs and handle them appropriately by either calling EndQuasiModal() or
passing the event up the event handler chain to allow the default dialog
handlers to perform their magic.
* Add event handler to handle the close window event properly.
* Add scope brackets so the wxBusyCursor will stop being displayed when
the footprint library loading is complete in CvPcb.
* Remove the artificial footprint library read error limit to prevent
potentially readable libraries from being loaded after the error limit
is reached.
* Change error message dialog to an HTML dialog so that potentially large
error messages can be displayed with scrolling and the ability to copy
and paste the error message for bug reporting purposes.
* Add busy cursor when loading the footprint libraries so the user has some
idea that something is happening while the footprint libraries are being
loaded.
* Move add_directory()s in main CMakeList.txt after all find_package()
macros are run so all flags in the main CMakeList.txt are propagated
to the sub-folder CMakeList.txt files.
* Remove commented out include of config.h
* Make the link maps only build on linux as -${TO_LINKER},-cref
-${TO_LINKER},-Map=blah just gives warnings on osx w/ clang
* Make the link maps only build with flag -DKICAD_MAKE_LINK_MAPS is
defined during CMake configuration as they are highly specific.
* Moved the code for setting link maps into the main CMakeList.txt
file to avoid duplication.
* Removed -D__ASSERTMACRO__ from osx as its no longer needed
* Removed a couple of other OSX only things that wouldn't work anyway
* Moved set (BU_CHMOD_BUNDLE_ITEMS) to the main CMakeList.txt as
otherwise it would only work for the KiCad build not the other
applications
* Made KICAD_SCRIPTING_MODULES enable KICAD_SCRIPTING as currently if
you have modules enabled without the scripting base it will on build.
This could be changed to a fatal error saying you need to also enable
scripting but it seems unnecessary.
* Removed duplication of pcbnew.py install code under modules and
scripting since you can't have modules without scripting now
* The resource setting for bitmap2component is too late in the CMakeLists.txt,
and is being ignored. Bitmap2component does not have an icon resource on
Windows. Moving the entire section resolves the issue.
* The other programs only have the mingw special case listed, not the generic
declaration for the resource file so added them.
* Make the about dialog help string consistent across all menus.
* Improve print preview window and print initialization error messages.
* The usual smattering of coding policy fixes.