This version makes use of lots of things learned going down the
other rat hole. Avoiding the wxComboFocusHandler is key, as well
as specifying using the AltPopupWindow.
The key handler is still tricky with respect to those platforms
that use native controls, but the starting-key strategy is similar
to the one used with wxGrid text editors.
This is caused by:
* Not checking the hotkey data is not null when performing a
hotkey action
* Allowing hotkey actions on non-hotkey rows.
This fixes both of these, and adds an assert to warn if someone
does manage to fire a hotkey action on a non-hotkey row (but it
won't crash).
Fixes: lp:1794756
* https://bugs.launchpad.net/kicad/+bug/1794756
It was possible to get conflicting hotkeys when undoing and resetting hotkeys
to defaults.
This uses the same logic as when setting hotkeys to avoid conflcits in these
other two cases.
Fixes: lp:1794730
* https://bugs.launchpad.net/kicad/+bug/1794730
This separates the "ground truth" store of hotkeys from what is shown
in the dialog. This will allow us to filter the displayed hotkeys
while keeping the same underlying data structures.
Now, the UI data items interact with an intermediate set of data, which
represents the "original" hotkey data, and the "changed" data. The
ultimate aim here is to allow UI elements to come and go, but the
hotkeys that are "in-edit" are preserved.
This also allows us to abstract some bookkeeping complexity
out of the WIDGET_HOTKEY_LIST class into a separate non-GUI
class.
GTK uses a level of cooperative multitasking when dealing with
secondary event loops. This gives the wm enough leeway to process the
redraw before returning to the secondary loop
Also fixes a bug where nets wouldn't get changed because the
pads weren't changed and so the pad nets would propagate and
wipe out the changed nets on the tracks.
Also includes warning dialogs that pad nets will be changed if the
track nets are.
Fixes: lp:1779854
* https://bugs.launchpad.net/kicad/+bug/1779854
Be more intelligent about sorting lib tree items. (Footprint
entries, for instance, come out of an already-sorted list.)
Don't recreate menus twice when laoding Footprint Editor.
More pervasive use of WX_FILENAME to avoid expensive calls to
wxFileName::SplitPath() and string concatenation.
For POSIX kernels do all the work on the file-system side so we
don't have to keep converting back and forth between encodings.
Drop all uses of wxRAISED_BORDER and wxSUNKEN_BORDER from dialogs and
panels used in main frame windows.
Drop use of wxSP_3DSASH options on all wxSplitterWindow definitions.
Minor dialog alignment and spacing fixes.