The plan goes like this:
- eeschema still uses int in decidegrees
- all the other things internally use double in decidegrees (or radians
in temporaries)
- in pcbnew UI the unit is *still* int in decidegrees
The idea is to have better precision everywhere while keeping the user with int i
angles. Hopefully, if a fractional angle doesn't come in from the outside, everything
should *look* like an integer angle (unless I forgot something and it broke)
When the time comes, simply updating the UI for allowing doubles from the user should
be enough to get arbitrary angles in pcbnew.
SVG export does not use no more wxWidgets wxDC.
In pcbnew SVG files can be created by plot menu (in B&W) or export SVG menu (B&W or Color).
Export SVG menu is more suitable to create a view of a board, and plot menu is better to create a B&W document of silkscreen layers.
(In the future, the 2 menus could be merged, because they are not very different).
Note: pcbnew plot code is cleaned, mainly in dialog files, but still needs more cleanup.
Mainly to plot drill maps, but can be used to plot boards, for documentation.
The print svg still exists, but the plot SVG has more options (mirroring, holes in pads),
however print svg allows color print, and full board printing, and plot does not.