* Add footprint library table loading to footprint editor.
* Overload FOOTPRINT_INFO::ReadFootprintFiles() to read footprints from the
footprint library tables.
* Fix a bug in FP_LIB_TABLE::IsEmpty() when the table has a fallback table.
* Add code to FOOTPRINT_EDIT_FRAME to use footprint library tables.
* Add an optional build time version of PCB_EDIT_FRAME::loadFootprints() to
populate netlist footprints from footprint library table.
* Remove adding footprints to board whenever GetModuleLibrary() is called and
move loading locally as required.
* Add missing source file license comments and coding policy fixes.
* Add code for loading, modifying, and saving the global and project
footprint library tables.
* Add code to load MODULE objects using the footprint library table to
the footprint viewer.
* Add static methods to FP_LIB_TABLE to support loading footprint library
tables.
* Fix a bug when full file name and path are passed to FOOTPRINT_INFO::
ReadFootprintFiles() which I created in bug fix lp:593989.
* Fix a wxString debug assertion in EDA_APP::InitEDA_Appl() when the KICAD
environment variable is defined as an empty string.
* Add error dialog when libraries cannot be found in system search path
when loading footprint using the select footprint dialog.
* Add footprint library name column to the EDA_LIST_DIALOG when selecting
footprints from the list.
* Allow reading all columns from the selected row in EDA_LIST_DIALOG.
* Remove redundant sort from EDA_LIST_DIALOG constructor
* Add library name member variable and accessors to FOOTPRINT_INFO.
* Make headers translatable for Eeschema select component from list dialog.
* Add some helper methods to FPID for identifying the FPID type and validity.
* Remove a bunch of trailing whitespace and add missing license comments.
Pcbnew: load footprint from modview: Because modview allows user to choose the footprint library, the selected library is forced when the footprint is loaded.
I am not sure this is 100% better, but this new behavior has some advantages, mainly in the footprint editor (you can load a footprint outside the selected library)
* Improve MSG_PANEL_ITEM to handle message panel information.
* Create containers for passing message panel items between objects and
the message panel.
* Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
* Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
from EDA_ITEM.
their type, by using the more abstract PLUGIN::Footprint*() functions.
This is an intermediate phase only, other changes will be necessary as library table support comes in.
Encapsulate usage of library path searching, since that will go away as library table support comes in.
Add FOOTPRINT_EDIT_FRAME::{get,set}LibPath() and FOOTPRINT_EDIT_FRAME::{get,set}LibNickName() functions
to provide this encapsulation.