*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* Complete encapsulation of the MODULE class.
* Complete encapsulation of the EDA_TEXT class.
* Encapsulate most of the ZONE_CONTAINER class.
* Add pcbcommon library as a dependency for reSWIGging the scripting
support. This should cover most dependency cases.
* Move all convert from internal to user units functions into separate file.
* Remove internal units parameter from all moved conversion functions.
* Revise all source code that calls the moved conversion functions.
* Compile these conversion routines separately for the appropriate pcb or
schematic internal units.
* Move internal units specific status bar update code into the appropriate
application for updating the status bar.
* Move millimeter user units rounding function to common.cpp.
* Add check box and flag to ignore replacing the component reference
designator field.
* Fix a resizing bug when switching between the find and replace modes of
the find/replace dialog.
* Fix replace component reference designator field bug.
* Force rebuild of search list when schematic is modified and the replace
dialog is closed.
* Prevent finding the next item when the find/replace dialog is closed.
* Respect warp mouse pointer setting when closing find/replace dialog.
* Fix duplicate mnemonic control accelerator keys in find/replace dialog.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* Enable replace toolbar button and menu entry.
* Improve find replace logging granularity.
* Fix find and replace dialog control hiding and disabling.
* Minor improvements to the SCH_FIND_REPLACE_DATA object.
* Move find collector list iterator into the collector object.
* Add visibility override flag to EDA_ITEM to temporarily show items that
are hidden during find and replace.
* Replace Eeschema find code with a collector based implementation.
* Fixed a search bug when all subsequent searches of an item would ignore
the remaining valid child items when an item had more than one child
item that matched the search criteria.
* Add SCH_FIND_COLLECTOR class to find all items that meet the specified
search criteria.
* Add SCH_FIND_COLLECT0R_DATA to keep track of information for all matching
items.
* Use collector to iterate over the list of items that match the search
criteria rather than trying to start at the last matched item.
* Remove unused searching methods from sheet path and sheet path list
objects.
* Add replace and replace all functionality to Eeschema find dialog.
* Push matching methods down to EDA_ITEM class so they can be used by
other derived objects.
* Add method to EDA_ITEM to test if item supports replacing.
* Add flag to find/replace data to support replace feature.
* Disable wild card matching check box when dialog is in replace mode as
wild card replacement is not supported at this time.
* The usual Doxygen comment and coding policy fixes.
* Fix bug in hierarchical searches using sheet path pointers which are
destroyed on every search. Use human readable path as last sheet found
in test to prevent comparison of deleted pointers.
* Fix a bug in SCH_COMPONENT::Matches() that would prevent searching for
pins if the search all fields flags was not set.
* Fix a bug in SCH_COMPONENT::Matches() to use the sheet path to perform
the comparison to the correct reference designator and unit number.
* Fix wrapping in sheet path and sheet path list MatchNextItem methods.
* Push search methods down to EDA_ITEM object so advanced searching can
be performed on all items derived from EDA_ITEM.
* Add virtual method to EDA_ITEM object to test if item supports replacing
text.
* Replace switch statement magic numbers in Eeschema socket connection code
with Pcbnew for improved readability.
* Add get and set position methods to all schematic items.
* Encapsulate schematic item position members.
* Add swap data method to schematic items that lacked one.
* Remove global swap data function used by undo and redo functions.
* Unify as many schematic move methods as possible.
* Remove unnecessary place schematic item methods.
* All schematic items are now moved in the same event handler.
* Fixed bug in hierarchical sheet get menu item string method.
* Make no connect and junction items movable, fixes lp:804048
* Move the hierarchical label connected test into the NETLIST_OBJECT class.
* ERC pin type strings can now be translated.
* Remove unused EDA_DRAW_PANEL attribute from all ERC test functions.
* Add get marker count method to SCH_SCREENS object.
* Redundant header removal.
* Lots of coding style policy fixes.
* Correct all user strings and comments for the correct capitalization of
application names according to JP. They are KiCad, Pcbnew, CvPcb,
Eeschema, and GerbView.
* Add a note the the user interface policy about the correct capitalization.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Fix optimized bitmap grid drawing method.
* Enable optimized grid drawing method on Windows and Linux.
* Create a helper class for resetting and restoring device context scale
and origin settings for blitting purposes.
* Use wxLogTrace instead of wxLogDebug for coordinate dumping in
drawpanel.cpp. See comments for more information on enabling coordinate
tracing.
* Add flag to allow hiding the drawing cross hair. Hide cross hair by
default on OSX.
* Move get cross hair device position code from draw panel object to base
screen object.
* Remove redundant parent member variable from draw panel object by
overriding wxWindow::GetParent() method.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.
* Fix bug that prevented component from being replaced in library when
the component root name was changed.
* Fix drawing bug when changing text or field item string while move in
progress.
* Fix drawing bug when rotating text item while move in progress.
* Prevent undo or redo when editing a component draw item.
* Fix assert bug when replacing component in library when the component
root name was changed.
* Fix bug in field editor caused by new root alias implementation that
prevented any field from being changed.
* Fix minor spacing issues with EESchema find dialog.
* Deprecate remaining internal linked list code from component library
objects.
* Rename pin object files to match new library object file naming
scheme.
* Move LIB_TEXT object definition into it's own header file.
* All library component object editing is now performed with the ojbect
except LIB_PIN (coming soon).
* Added TRANFORM class to handle coordinate transforms.
* Remove old transform matrix functions.
* More file renaming to align them with the other component library
object file names.
* Fix hot key bugs in library editor to disable edit keys while an item
is being edited.
* Fixed bug when cancelling rotation of text and field objects while
being moved.
inches and mm, the industry is crazy enough to force us with mixed
design. For example I routinely use imperial units for track size and
clearance, but drilling is strictly a metric issue...
So I added a little parser to recognize a suffix specification in the
unit text boxes... so you can put in things like:
1in (1 inch)
1" (idem)
25th (25 thou)
25mi (25 mils, the same)
6mm (6 mm, obviously)
The rules are: spaces between the number and the unit are accepted, only
the first two letters are significant.
As a bonus, it also recognize the period (.) as a decimal point
substituting it with the correct locale character (there was a wishlist
for it, IIRC). Most useful for number pad fans :D
* Replaced find dialog with wxFormBuilder version.
* New find dialog is modeless, supports more advanced search features,
remembers it's last position, size, search history, and search settings,
and implements initial support for replacing.
* Added Shift+F5 hot key to search for next DRC marker. F5 now just
repeats previous search.
* Minor cosmetic enhancements to label edit dialog.
* Remove tab from grid size text printf to fix toolbar grid combobox
display in wxGTK.
* Updated my TODO list items.
* Fixed clipping bug when USE_WX_ZOOM is enabled that causes rats nest
to be drawn incorrectly.
* Fix ambiguous function error in trigo.cpp when building with MSVS.
* Add instructions for building wxWidgets with graphics context
enabled (GDI+) using MinGW/MSYS to COMPILING.txt.
* Initial EESchema find dialog work.
* Set modified flag when using PCBNew global deletion dialog to prevent
closing without warning user of changes.
* Replaced library pin properties dialog with wxFormBuilder version.
* Remove DialogBlocks version of pin properties dialog.
* Add pin properties dialog support code to pin object.
* Create single event handler for displaying pin properties dialog.
* Remove left over DialogBlocks project file for annotate dialog.
* Fixed escape key bug in library editor new component dialog.
* Add GetUnitsLabel() to get human readable units for dialog labels.
* Translate French comments in all modified files.
* Some minor clean up of Doxygen comments.
* Replace component library editor new component dialog using wxFormBuilder.
* Rename component library draw items to conform to current coding standards.
* Add GetWidth() method to component library draw objects.
* Add regular expression key word search capability to component library object.
* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.
* Create static component library methods to manage library list.
* Rename component library, component, and alias objects to more readable name.
* Use pointer to component instead of root name to prevent redundant library searches.
* Add append message helper to message panel that calculates string length.
* Initial ground work for merging library and library document files.
* Improved component library file load error checking.
* Minor component library editor improvements.
Moved all library entry manipulation code scattered throughout EESchema into
the component library object itself. Adding, removing, and searching is now
handled by the library object. This is the precursor to replacing the current
priority queue code.