* Fix bug that prevented component from being replaced in library when
the component root name was changed.
* Fix drawing bug when changing text or field item string while move in
progress.
* Fix drawing bug when rotating text item while move in progress.
* Prevent undo or redo when editing a component draw item.
* Fix assert bug when replacing component in library when the component
root name was changed.
* Fix bug in field editor caused by new root alias implementation that
prevented any field from being changed.
* Fix minor spacing issues with EESchema find dialog.
* Deprecate remaining internal linked list code from component library
objects.
* Rename pin object files to match new library object file naming
scheme.
* Move LIB_TEXT object definition into it's own header file.
* All library component object editing is now performed with the ojbect
except LIB_PIN (coming soon).
* Added TRANFORM class to handle coordinate transforms.
* Remove old transform matrix functions.
* More file renaming to align them with the other component library
object file names.
* Fix hot key bugs in library editor to disable edit keys while an item
is being edited.
* Fixed bug when cancelling rotation of text and field objects while
being moved.
* Continue component library class clean up and encapsulation work.
* Change hierarchical sheet label container to boost::vector_ptr.
* Encapsulate hierarchical label handling in hierarchical sheet class.
* Convert some missed occurrences of wxString::GetData() to GetChars( wxString ).
* Fix some minor code formatting issues.
* Complete comment translation for all EESchema source files.
* Complete comment translation for all 3D viewer source files.
* Rename class class_hierarchical_PIN_sheet to SCH_SHEET_PIN.
* Rename class DrawSheetStruct to SCH_SHEET.
* Tool tip capitalization fixes.
* Uncrustify and spell check comments and strings in all modified source
files.
* Library component draw items now stored in Boost ptr_vector.
* Updated draw item object comparison to include greater and less than condition.
* Moved set parts per package code from component edit dialog to component object.
* Moved set alternate body style code from component edit dialog to component object.
* Tweaked component library file draw item sort order for improved file readability.
* Documented component object draw item sort ordering.
* Moved plot code to the appropriate library component and draw item objects.
* Fixed compiler type conversion warning in plot_common.h.
* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.
* Create static component library methods to manage library list.
* Rename component library, component, and alias objects to more readable name.
* Use pointer to component instead of root name to prevent redundant library searches.
* Add append message helper to message panel that calculates string length.
* Initial ground work for merging library and library document files.
* Improved component library file load error checking.
* Minor component library editor improvements.
* Add offset and block hit testing to library component objects.
* Improved search for library entries.
* Fixed library component editor component removal and addition.
* Library editor now uses wxUpdateUIEvents for updating all UI objects.
* Added version check to cmake find boost macro.
* Removed unused code in file libalias.cpp.
* Added method to WinEDA_DrawPanel to take mouse out of managed mode.
Moved all library entry manipulation code scattered throughout EESchema into
the component library object itself. Adding, removing, and searching is now
handled by the library object. This is the precursor to replacing the current
priority queue code.