* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.
* Create static component library methods to manage library list.
* Rename component library, component, and alias objects to more readable name.
* Use pointer to component instead of root name to prevent redundant library searches.
* Add append message helper to message panel that calculates string length.
* Initial ground work for merging library and library document files.
* Improved component library file load error checking.
* Minor component library editor improvements.
* Add offset and block hit testing to library component objects.
* Improved search for library entries.
* Fixed library component editor component removal and addition.
* Library editor now uses wxUpdateUIEvents for updating all UI objects.
* Added version check to cmake find boost macro.
* Removed unused code in file libalias.cpp.
* Added method to WinEDA_DrawPanel to take mouse out of managed mode.
* Library component objects can now draw themselves without external drawing code.
* Fix all the library drawing and field objects to support component drawing code.
* Provide proper file dialog wild card for symbol libraries and us wxFileDialog.
* Update component library editing code to reflect component drawing changes.
* Replaced WinEDAListBox buttons with wxStdDialogButtonSizer.
* Moved library draw entries GenCopy method to base class.
* Remove priorque.cpp and priorque.h from CMakeLists.txt.
* The usual code cleaning and uncrustification.
Moved all library entry manipulation code scattered throughout EESchema into
the component library object itself. Adding, removing, and searching is now
handled by the library object. This is the precursor to replacing the current
priority queue code.
================================================================================
+eeschema
* commiting my changes to allow multiple instances of a given schematic file within
a hierarchy:
** internally, m_currentScreen has been replaced with m_currentSheet,
which is a list or 'path' of screens. The path of screens is used to
generate
a series of timestamps, which is converted to flat component reference via
a look-up
table in the schematic files.
** this means that m_currentScreen is no longer used -- use GetScreen().
** GetScreen is virtual, as some of the dialogs keep around a WinEDA_BaseScreen
pointer.
** all sub-sheets in a given schematic must have different names to generate a
meaningful netlist.
* fixed a bug in hierarchal shematics where a loop (e.g. same file included at different points in the
hierarchy) would cause infinite memory use.
* added a edit footprint hotkey to eeschema, since it seems I'm always editing '0603' '0402' etc. on the
common components, and it was difficult to edit this information before.