Commit Graph

10 Commits

Author SHA1 Message Date
Michael Kavanagh 0280a61a64 Icons: tidy up badges
- Where white outlines are used, use a clipping mask to prevent ugly
artifacts.
 - Use new link in badges
 - Fix a couple of 26x26 icon sizes
 - Remove backgrounds from language.svg
2021-01-19 22:57:25 +00:00
Jeff Young e6a8ae7dfc More conssitent visual weighting for eeschema icon.
Also smaller hole in gear on options.
2020-12-20 15:59:09 +00:00
Seth Hillbrand 4656503a35 Darken red in icons to lessen pixel bleed 2020-12-11 17:04:45 -08:00
Seth Hillbrand a1f9b68e3c Change bitmaps from 26x26 to 24x24
This aligns with most platforms and provides better scaling factors to 16,
48, 64 and 128
2020-12-10 17:04:06 -08:00
Seth Hillbrand 968bfcff4b Add missing grids
Adds default grid data to all icons
2020-12-09 17:51:41 -08:00
Seth Hillbrand fccf167f0e Icon updates
- Fix small_plus offset
- Rotate cursors
- Update module.svg
- Fix license to BY-SA
2020-12-07 10:03:19 -08:00
Seth Hillbrand 3704c1cdb7 New icons for v6
Fixes https://gitlab.com/kicad/code/kicad/issues/2542
2020-12-05 11:17:15 -08:00
Oliver 195b85b0c5 Cleanup of KiCad Icons
Major cleanup of many icons (started as a simple effort to tweak libedit and modedit icons)
Ref: https://lists.launchpad.net/kicad-developers/msg32860.html
* Each application icon has been updated
* Consolidated icon "modifiers" across many icons
* Replaced confusing arrows with "load" and "save" icons
* Slight code updates to reference correct icons
* Consolidate multiple representations of single icon type(s)
2018-01-12 14:06:45 -05:00
Baranovskiy Konstantin de28e58350 Better icons, by Konstantin Baranovskiy and Fabrizio Tappero 2017-05-24 20:02:12 +02:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00