Commit Graph

4 Commits

Author SHA1 Message Date
Lorenzo Marcantonio 1e1c2cbb7d Migrated the interfaces accepting angles to the double type
The plan goes like this:
- eeschema still uses int in decidegrees
- all the other things internally use double in decidegrees (or radians
  in temporaries)
- in pcbnew UI the unit is *still* int in decidegrees

The idea is to have better precision everywhere while keeping the user with int i
angles. Hopefully, if a fractional angle doesn't come in from the outside, everything
should *look* like an integer angle (unless I forgot something and it broke)

When the time comes, simply updating the UI for allowing doubles from the user should
be enough to get arbitrary angles in pcbnew.
2013-05-05 09:17:48 +02:00
jean-pierre charras 41b6c8434a All: use CPOLYGONS_LIST, a typedef of std::vector<CPolyPt> to handle a Corners Polygons List.
This is a starting point of some code enhancements relative to polygons in Pcbew and 3D viewer.
2013-05-03 19:51:10 +02:00
jean-pierre charras f803745fc6 3D viewer: Modify yhe way board items shapes are built:
* All items shapes  are converted to polygons.
* Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
* for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons,  not inside zones areas).
* the look is better, mainly when displaying the copper thickness
* solder and paste layers are now shown in 3D viewer.
* the code was seriously cleaned (but still needs to be enhanced).
* Note this is a work in progress which needs refinements.
2013-05-01 21:01:14 +02:00
jean-pierre charras 22defb9ad4 3d-viewer and polygon functions: remove duplicate code about conversion from basic shapes to polygons. 2012-08-23 21:15:58 +02:00