Split antialiasing options out from display options. Move
antialiasing to common. Duplicate the rest of display options
for Eeschema.
Implement OnSelectGrid and hookup GAL canvas refresh to
SetPresetGrid.
Add Grid Settings... to View menu and move Show Grid from
preferences to View Menu to match Pcbnew.
Both "Leave Sheet" and "Library Browser" menu entries were mapped to the
'L' key. Mapped the "Library Browser" entry to the 'B' key.
Fix "Show hidden pins" menu entry capitalization.
Map "Show Hidden Pins" to 'P' key and "Full Window Crosshair" to 'W' key.
Fixes lp:1768671
https://bugs.launchpad.net/kicad/+bug/1768671
This is due to the fact the same ID was used for menuitems in menubar,
and tools in toobars.
Especially, some items were not compatible due to different attributes.
Windows does not accept the same ID for 2 items inside the same frame.
It creates issues (items not shown, Asserts, ...)
Major cleanup of many icons (started as a simple effort to tweak libedit and modedit icons)
Ref: https://lists.launchpad.net/kicad-developers/msg32860.html
* Each application icon has been updated
* Consolidated icon "modifiers" across many icons
* Replaced confusing arrows with "load" and "save" icons
* Slight code updates to reference correct icons
* Consolidate multiple representations of single icon type(s)
Replace all instances of "component" and "part" with "symbol" when
referring to schematic and library symbols.
Replace all instances of "component" with "footprint" when referring to
board and library footprints.
Minor dialog layout fixes to some of the dialogs impacted by the UI
string changes.
Remove all symbol libraries from the project file after remapping to
prevent symbols that should be loaded from the cache being loaded from
a library further up the search order. Save the project file to clear
all of the libraries so they never get reloaded again.
Remove the symbol library management dialog and menu entries.
Rename the symbol library table dialog menu entry.
Remove all symbol libraries from default project file to prevent clashes
with the cache library.
Fix illegal symbol naming in Eagle plugin.
Refactor rescue objects so that they can support derivation.
Factor out legacy rescuer code to perform legacy project rescues.
Create new symbol library table rescuer for rescuing symbol library table
based projects.
Perform the correct rescue type on project load.
Add symbol library table remapping support to the tools menu for run on
demand as applicable.
Add flag to SCH_SCREENS::UpdateSymbolLinks() to allow forcing the symbol
link updates when the library modification hash has not changed.
Create a new dialog to edit global and project specific symbol library
tables.
Add menu entries for new symbol library table editor in schematic editor
and symbol library editor main frame menus.
Add command event handler for symbol library table editor dialog to
SCH_BASE_FRAME so it is accessible from derived frames.
Fix bug in default environment variables initialization. A test for
existing user defined environment variables was preventing any new
default environment variables added to the list from being initialized.
- Allows grouping of matched components
- Bulk edit of components in a spreadsheet window
- User can choose to save / undo changes
- All changes are pushed to the undo stack in a single operation
- Export table to HTML / CSV output