Cirilo Bernardo
d3771d53ef
Updated VRML exporter and fixed some VRML related bugs
2016-09-21 09:31:52 -04:00
Cirilo Bernardo
548b54d75d
+ resync with main branch r6409
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+ work in progress: new VRML2 3D plugin
2015-12-31 09:28:39 +11:00
jean-pierre charras
c4ea4dc0df
Fix some warnings (looking like potential bugs) detected by cppcheck, (a few from a patch from Julien Nabet <serval2412@yahoo.fr>), remove not used vars and a few coding style fixes.
2015-12-27 13:16:46 +01:00
Cirilo Bernardo
008d8a540a
+ Fixed bug in SGSHAPE::Prepare() : bad assignment of color pointer
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+ Reworked s3d_plugin_demo2.cpp to use per-vertex-per-face normals
+ Reworked s3d_plugin_idf.cpp to use per-vertex-per-face normals
2015-12-17 13:55:35 +11:00
Cirilo Bernardo
c251fbac75
+ Improved the normals calculations (however it's still buggy)
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+ Reworked 3D plugins to use normals calculations
2015-12-16 14:25:46 +11:00
Cirilo Bernardo
3ff8ca0caf
Refactored to use new generic plugin base
2015-12-14 08:45:22 +11:00
Cirilo Bernardo
86042d86a6
Added partial render ability to IDF plugin
2015-12-11 17:37:42 +11:00
jean-pierre charras
19124ceee8
Fix crash when exporting vrml (see bug Bug #1502549 ) when there is a Glu error.
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Enhancement: dialog_footprint_wizard_list remembers now its size.
2015-10-04 13:46:56 +02:00
Cirilo Bernardo
1acfbb0ddd
Coverity scan IDF fixes.
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* Fix resource leak in idf_parser.cpp
* Fix logically dead code in idf_parser.cpp
* Fix use after free bug in idf_parser.cpp
* Fix unitialized scalar value in idf_parser.cpp
* Fix logically dead code in idf_outlines.cpp
* Fix unitialized scalar value in idf_outlines.cpp
* Fix invalid iterator in idf_common.cpp
* Fix unitialized scalar value in vrml_layer.cpp
2015-02-16 12:45:37 -05:00
Camille
5729ee7ea5
Compile warning fixes and minor code policy fixes.
2014-11-15 08:43:23 -05:00
unknown
d54675b56b
Fix bug in IDF export (plus minor cleaning up of IDF/VRML export)
2014-11-13 12:29:05 +01:00
jean-pierre charras
3a62a59514
3d viewer: fix a (minor) bug when run from cvpcb or modedit: the footprint is now centered on Z axis
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Better setup for lights, which gives a better rendering
2014-08-12 18:03:50 +02:00
unknown
a91eabb805
Apply vrml_layer_pth, from Cirilo Bernardo
2014-06-16 14:02:15 +02:00
unknown
53cd19a69b
VRML export rewritten
2014-06-08 12:35:42 +02:00
unknown
7a110d0ce3
IDF tools: code cleanup and debugging
2014-06-05 20:37:04 +02:00
unknown
3af4bf66a2
Idf tools: Minor change for OSX compatibility
2014-05-29 18:04:54 +02:00
unknown
6652bcdc5f
Add patch about idf export (from cirilo_bernardo)
2014-05-28 08:26:46 +02:00