*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
In most case the assignment to null was not necessary since it was easily provable that the (local) variable wouldn't have referenced after that anyway.
* Improve MSG_PANEL_ITEM to handle message panel information.
* Create containers for passing message panel items between objects and
the message panel.
* Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
* Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
from EDA_ITEM.
as a starting point
* Make double Distance() take double arguments and remove internal range checking.
* Start on EDA_DRAW_FRAME::AdjustScrollBars() and use "double" for most all calculations
in anticipation of setting INT_MAX INT_MIN limits eventually.
* Remove internal units from BASE_SCREEN and it's derivatives.
* Remove internal units from EDA_DRAW_FRAME and it's derivatives.
* Use build time code to replace internal units conversions.
* Fix scaling bug in page layout sample window that I created in my
last commit.
* BLOCK_SELECTOR class is not longer derived from EDA_ITEM.
* Encapsulate BLOCK_SELECTOR class member variables and add access methods.
* Move HandleBlockBegin() function from block_commande.cpp to drawframe.cpp.
* Remove virtual methods from top level derived objects per future
coding policy change.
* Remove Doxygen copydoc statement from objects derived from EDA_ITEM
since the comments are automatically copied to the derived object.
* Removed copy and pasted Doxygen comments from objects derived from
EDA_ITEM.
* EDA_DRAW_PANEL completely encapsulated.
* Moved OSX m_overlay member from EDA_DRAW_PANEL to EDA_DRAW_FRAME where
it is used.
* Doxygen comment warning fixes.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* Use version of DateAndTime that returns a wxString and delete the
version that takes a char* as it is no longer required.
* Merge StrNumICmp() and StrLenNumICmp() into StrLenNumCmp() to create a
single function for comparing strings with integers and remove a lot
of duplicate code.
* Remove unused strupper from string.cpp.
* Use wxArrayString for sorting the EDA_LIST_DIALOG contents.
* Modify algorithm to correctly calculate the virtual drawing size and
offset required to place the drawing correctly under all conditions.
* Ignore default wxWidgets scroll keys on Windows in EDA_DRAW_PANEL key
event handler.
* Create command event handler for orienting schematic items and block.
* Remove redundant orient item and block command handler code and IDs.
* Remove redundant cancel current command event table entry.
* Remove unnecessary schematic bitmap object virtual functions.
* Set path when saving schematic sheet files to prevent assertion in
updated path and file write permission test function.
* Restore directory and file name write permission test function to it's
previous behavior to prevent unexpected save results.
* Add an assertion to verify the path is not empty to directory and file
write permission test function.
* Improve documentation for path and file write permission test function.
* Fix Doxygen link warnings.
* Factor test for auto save file into base frame class.
* Added auto save feature to Eeschema for saving schematics, addresses
launchpad question 173631.
* Add auto save interval control to Eeschema options dialog.
* Fix problem with subsequent auto saves in last commit.
* Factor auto save common code into base frame class so all frame windows
can take advantage of the shiny new auto save goodness.
* Use a timer instead of depending on mouse and keyboard events to trigger
an auto save.
* Check for auto save file when opening a board and ask user if they
wish to use the auto save file or the last saved board file.
* Protect all base frame public members.