Commit Graph

45 Commits

Author SHA1 Message Date
Seth Hillbrand 363ea99157 Avoid duplicate points in trapezoid pads
Duplicate points can be either positive-facing or negative facing, so
test absolutes

Fixes https://gitlab.com/kicad/code/kicad/issues/11025

(cherry picked from commit 207820e112)
2022-03-22 13:30:45 -07:00
Roberto Fernandez Bautista d39127cac7 Don't convert arcs with infinite radius - treat them as a line instead 2022-03-07 21:28:43 +00:00
Marek Roszko 41f54349a5 Replace inserts/push_backs with emplace in some spots 2022-02-05 19:53:31 -05:00
Jeff Young 3f8cada334 Fix some issues with new polygonization of arcs and arc collision test.
Test should not be testing against the polygonization error; if done
correctly that should all be on the correct side of the shape.  Use an
epsilon instead (I chose polygonization error / 10, but the value isn't
terribly important).

Fixes https://gitlab.com/kicad/code/kicad/issues/10724
2022-02-03 19:53:42 +00:00
Jeff Young 08ee2671cc A better arc-to-polygon algorithm when error is outside.
The existing algorithm nicely handled the error being on the inside (where
the segment ends are error-free), but not when it was on the outside (where
the segment midpoints are error-free).

In any case, we want error-free points at each end of the arc so we don't
get ears or divots.
2022-02-02 23:40:24 +00:00
Jeff Young 4eac8d7c66 Remove unit-less angles from geometry lib APIs. 2022-01-20 21:10:04 +00:00
Jeff Young 92dae4646e Yeet dec-degrees from covert_basic_shapes_to_polygon. 2022-01-18 10:14:52 +00:00
Jeff Young 8c246a761d Move EDA_ANGLE from int to double. 2022-01-17 20:57:54 +00:00
Jeff Young e61144d45a Finish with EDA_ANGLE. 2022-01-16 21:15:40 +00:00
Jeff Young 9b661aea10 EDA_ANGLE for plotters.
Also fixes a compile error in the PNS Playground.
2022-01-16 01:19:45 +00:00
Jeff Young 1539fa5af2 Move SHAPE_ARC to EDA_ANGLE. 2022-01-16 01:19:45 +00:00
Jeff Young 07013d00e1 More EDA_ANGLE. 2022-01-14 16:08:19 +00:00
Marek Roszko e4dbfcd92d Swap out some wxSize for VECTOR2I 2022-01-04 20:42:27 -05:00
Marek Roszko ac715d2e51 Scoop up some more wxPoint instances 2022-01-03 20:00:53 -05:00
Marek Roszko c4c56de708 Neurotically update position wxPoint usages 2022-01-01 11:55:51 -05:00
Mark Roszko 44dc602d6b Yeet wxPoint/wxSize out of PLOTTER 2021-12-29 19:02:50 +00:00
david-beinder 3a833debea ShapeToPolygon: implement negative inflation
Fixes https://gitlab.com/kicad/code/kicad/-/issues/8859
2021-07-28 10:37:56 +00:00
Wayne Stambaugh 8fd83cbb95 Pass wxPoint objects by reference instead of on the stack. 2021-07-26 15:35:33 -04:00
Jeff Young 4760480f40 Quiet compiler warnings. 2021-07-22 13:03:17 +01:00
david-beinder 937e4b1d8c ShapeToPoly: Fix outline/arc intersection for large expansions
Fixes https://gitlab.com/kicad/code/kicad/-/issues/8820
Adds shortcut code path for 90deg corners
Segments are now actually symetrical
Refactored and commented the code
2021-07-22 11:53:08 +00:00
jean-pierre charras 25e9d17722 Fix a boost compatibility with old boost versions.
(replace boost::optional::has_value() by its definition is_initialized())
2021-07-16 14:01:26 +02:00
david-beinder 8b3ccab0a3 Implement explicit polygon construction for most pad shapes
Fixes https://gitlab.com/kicad/code/kicad/-/issues/8650
2021-07-13 14:51:58 +00:00
jean-pierre charras 54b6f51633 DSN export: export RECT and ARC shapes (on silkscreen layer) from footprints
Also export arc track segments as lines. (Freerouter does not support QARCs)
Fixes #8769
https://gitlab.com/kicad/code/kicad/issues/8769
2021-07-11 18:15:40 +02:00
jean-pierre charras ec64e8ad5b TransformRingToPolygon(): fix incorrect approximation of the hole. 2021-07-06 13:59:05 +02:00
jean-pierre charras 515669284a convert_basic_shapes_to_polygon: some enhancements:
- allows setting a minimal seg count for circles and rounded end segments.
- When using ERROR_OUTSIDE, ensure the arc correction is the actual value
needed by the segment count, not the max value allowed
2021-07-05 17:46:02 +02:00
jean-pierre charras 17737af130 Fix some issues related to SHAPE_ARC:
- Some are related to shape errors when the allowed error to approximate circle
by segment is large and arc radius small.
- fix the actual error used in ConvertToPolyline().
- Use SHAPE_ARC::DefaultAccuracyForPCB() instead of a fixed value as extra margin
in zones. It should not change something, because it is also a fixed value
(5 micrometers), but it is not a magic number.
-TransformArcToPolygon() fix some issues and add a new algo, based on the arc actual
outline shape (initial algo is still available in code, just in case).
2021-06-30 13:33:49 +02:00
jean-pierre charras bcb5618315 Fix incorrect calculation in TransformCircleToPolygon(), only noticeable
when the allowed aError is (unusually) large.
2021-06-28 18:51:37 +02:00
jean-pierre charras fa49b54f93 Fix minor issue in TransformCircleToPolygon() when aError is set to a large value.
pcb_painter.cpp: add (but not activate) compil option to show the conversion
of SHAPE_ARC::ConvertToPolyline as segments, for debug purposes.
2021-06-28 15:50:16 +02:00
jean-pierre charras 9a865b1989 Fix a typo and a minor compil warning 2021-06-28 14:37:35 +02:00
jean-pierre charras 3c81403424 Refinements in Arc to Polygon transform: slightly better shapes of arc ends.
Note also the transform is still not good: the same parameters are applied
to convert inner arc, outer arc and middle arc of a thick arc to segments.
But these parameters depend on arc radius (or circle radius) value.
2021-06-26 14:20:55 +02:00
jean-pierre charras 31d7a0a8d1 TransformArcToPolygon(): slightly better approximation of arc.
The error between the "right" shape and the polygon is slightly smaller.
The approximations of the inner arc and the outer arc are better, but not perfect.
Also add (for test and debug purpose only) the code to show the polygon when
drawing a PCB_ARC (currently disabled)
2021-06-25 18:46:16 +02:00
Seth Hillbrand a04d6401c1 Transform arcs more accurately
Segment approximation for arcs leaves small "indents" where the rounded
edges of two segments don't quite meet.

This gives closer approximation by calculating the inner and outer joint
points based on the radius, eliminating the indents.
2021-06-11 14:26:38 -07:00
Jeff Young e04c820442 Formatting. 2021-04-09 14:02:13 +01:00
jean-pierre charras 7265f84358 fix PAD::TransformShapeWithClearanceToPolygon() incorrect calculation in some cases.
For round rect pads, when the arc error was OUTSIDE, the shape was too big and creates
bad shape for chamfered round rect pads.
For chamfered pads, when the clearance value was not 0, the chamfer was not at the
right place.
2020-11-14 08:50:58 +01:00
Jeff Young 59f3fefd17 When polygonizing arcs don't use synthesized center and angle.
Start, mid and end are the "real" properties and come with less
error.

Also collapses two arc polygonization routines into one.

Also fixes DRC checks to be cognizant of arc approximation error.

Fixes https://gitlab.com/kicad/code/kicad/issues/6039
2020-10-23 23:55:45 +01:00
Jeff Young bbe7573d1c Performance enhancements to roundrect pads and clearance outlines.
Aka: avoid Clipper at all costs.

Fixes https://gitlab.com/kicad/code/kicad/issues/5900
2020-10-14 15:56:43 +01:00
Jeff Young 1703729269 Require explicit decl of maxError and errorLocations.
This should reduce both performance issues and clearance issues.
2020-10-13 13:49:07 +01:00
Jeff Young 6b4a6f4d3e Restore min seg limit for rounded-corner pads.
It suffered from a cacophony of errors, starting with an errant
comment that made it later look like a bug.  Sigh.
2020-09-11 14:41:45 +01:00
Jeff Young e2bc7557cc Clean up arc/circle polygonization.
1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle.  However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.

2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
 anyway.  (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".

3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers.  Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.

4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.

5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards.  It's now only exposed as a RAII object which  automatically
cleans up when it goes out of scope.

6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.

Fixes https://gitlab.com/kicad/code/kicad/issues/5567
2020-09-11 11:23:49 +01:00
Jeff Young 5bc6389477 Comments. 2020-07-05 19:53:04 +01:00
jean-pierre charras 82da739786 Better calculations in TransformRoundChamferedRectToPolygon().
the old calculations was creating a slightly too small shape for rounded corners.

Now the polygon is outside the perfect shape (as required to create a shape with clearance)

Fixes #4805
https://gitlab.com/kicad/code/kicad/issues/4805
2020-07-05 19:32:07 +02:00
Jeff Young d01b29ab37 Cleanup pad geometry handling.
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.

This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
2020-06-22 22:28:37 +01:00
jean-pierre charras 48ae188b15 Zone filler: fix a few issues, in Smoothed Polygons mode.
- Fix non optimal shape of solid polygons after inflate transform.
- Add a small extra clearance ((2 microns) when creating clearance areas
(especially, convert arc to polygons create small differences)
- Add a small threshold (1 micron) in drc test distances to avoid false positives
- fix a minor issue in TransformOvalToPolygon that created sometimes a not perfect shape

Fixes #3812
https://gitlab.com/kicad/code/kicad/issues/3812
2020-01-26 18:19:24 +01:00
Ian McInerney 6e8f06e042 Fixup some issues in libkimath
* Perform floating-point computations when needed
* Specify to use the default equality operator
2020-01-11 21:27:38 +00:00
Ian McInerney 13b6028e1b Refactor all math into a new kimath library
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions

This is part of cleaning the build system for #1906.
2020-01-07 17:12:59 +00:00
Renamed from common/convert_basic_shapes_to_polygon.cpp (Browse further)