There were a lot of plotters, exporters, etc. that were rolling their
own implementations.
This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
- Fix non optimal shape of solid polygons after inflate transform.
- Add a small extra clearance ((2 microns) when creating clearance areas
(especially, convert arc to polygons create small differences)
- Add a small threshold (1 micron) in drc test distances to avoid false positives
- fix a minor issue in TransformOvalToPolygon that created sometimes a not perfect shape
Fixes#3812https://gitlab.com/kicad/code/kicad/issues/3812
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
2020-01-07 17:12:59 +00:00
Renamed from common/convert_basic_shapes_to_polygon.cpp (Browse further)