1) if a legacy model references a library then we need to see if said
libraray exists and read model from it if so
2) legacy node ordering is by index, not pin name
3) we can't auto-generate a pin map when we don't know the pin names,
so don't try
Also includes fixes for instance data and resolving of textvar
references.
Also includes virtual d'tors for IBIS parser to get rid of all the
compile warnings on CLang.
Fixes https://gitlab.com/kicad/code/kicad/issues/12357
Due to pegtl.hpp included in some files, reordering include fix some conflicts:
wxWidgets files must be included before pegtl.hpp, to compile with wxWidgets 3.0
I sometimes use wxWidgets 3.0 for debugging purposes.
For instance if a lot of simulation results must be written to a file (using wrdata).
In this case the tools in simulator frame toolbar were never enabled.
wxWidgets 3.1 has deprecated wxPATH_NORM_ALL when normalizing file
paths when calling wxFileName::Normalize(). This change keeps the
existing behavior except in places where our own internal
ExpandEnvVarSubstitutions() to expand environment variables.
Unfortunately, Windows headers define a lot of macros for common words,
so we had to rename some enums to not collide.
We also fix some of the many bugs related to the new simulation
architecture and the Spice Model Editor dialog.
- Tab-switching,
- Automatic expansion of categories on tab-switch,
- Various minor simulation improvements,
- Various new simulation-related bugfixes.
Rewrite the spice exporter to work with the new simulation model
architecture and data model, with many bugfixes related to the latter
two along the way.
Also find a few more places where we are reaching into a new frame to
perform actions that need to have dialogs closed.
Running actions should also wait for the next cycle rather than being
immediately executed when we are calling into a new frame. This allow
for the cleanup actions onClose() to happen prior to the next action
starting
Fixes https://gitlab.com/kicad/code/kicad/issues/11891
- fix irrelevant warning message box when tuners moved
too quickly and simulation was slow
- fix for rerun simulation when tuning and result tab was changed
SIMULATOR has now an Attach() method, which should be called
with proper SIMULATION_MODEL that should be simulated, before calling Run()
Concrete class of SIMULATION_MODEL for ngspice is NGSPICE_CIRCUIT_MODEL,
renamed from NETLIST_EXPORTER_PSPICE_SIM. DIALOG_SIM_SETTINGS relies
on above mentioned object, so it was added as an argument of the constructor.
SPICE simulator can be called also during IBIS model determination,
and in the future in ERC. Therefore a necessity arises to implement
exclusive access.
Previously this was done using a static variable, which was not loaded
from .kicad_pro on simulator launch, causing unexpected behavior
Fixes https://gitlab.com/kicad/code/kicad/issues/8799
They don't define a KiCad string class, so the header file name was
somewhat misleading. But the fact that they didn't match definitely
made coding more difficult.
Calling wxDialog::EndModal() directly from inside the dialog is a
potential bug if the dialog is shown in the modeless or window modal
(quasi-modal). Use the internal button events where possible and
check for the appropriate mode before calling the correct end dialog
function.
- Wait for end of simulation before return from "C" locale to current locale
(to avoid data files created by ngspice using curr locale instead of "C" locale)
- Do not allow changing signal list to plot during simulation calculation
(avoid crashes)
wx/wx.h includes all wxWidgets .h files, and sometimes creates collision
names in #define between kicad and windows headers
Moreover, blindly including a lot of useless files is compil time consuming
The default art provider was a gradient tab. This does not match the
system elsewhere and is particularly bad for dark themes.
The simple art provide matches the background colors correctly.
Although the tab background is still white, this is quite a bit better
than before.
Fixes https://gitlab.com/kicad/code/kicad/issues/8280
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.