Make sure the view is rebuilt before selecting the new footprints
so that they're shown only in the selection overlay.
Don't start the drag until the dialog is closed so we don't have
a bunch of extraneous mouse warping.
Fixes: lp:1775265
* https://bugs.launchpad.net/kicad/+bug/1775265
This allows people to continue to use the edge-width as a proxy
for board edge clearance until we implement board edge clearance
as a real feature.
Fixes: lp:1797787
* https://bugs.launchpad.net/kicad/+bug/1797787
Graphic lines and polygons are drawn to fit specific areas for which it
is helpful to have the endpoint controlled by the cursor even when
constraining the angle.
Fixes: lp:1805502
* https://bugs.launchpad.net/kicad/+bug/1805502
IsPolygonFilled() replaces the hard coded comparisob with Edge_Cut in code.
For now the polygon is not filled only on Edge_Cut layer.
But in the future, it could be an option for other layers.
Commit 1858b7dca corrected the handling of polygons on the edge cut
layer for board items. This adjusts for the possibility of polygons
in modules on the edge cut layer by applying the module offset/rotation
to the polygon elements.
Like circles, polygons are self-closed elements that define an outline.
This allows them to be used as such for board outlines and cutouts.
Fixes: lp:1795563
* https://bugs.launchpad.net/kicad/+bug/1795563
This allows too turn it on for work without an additional patch.
Also fix a bug in the disable code - when the SVG is enabled,
allow to select SVG files.
When loading the load using the UI, netclasses and net info are
synchronized to the board object after parsing the file. This needs to
happen automatically when loading the board via the Python interface as
well.
Fixes: lp:1806506
* https://bugs.launchpad.net/kicad/+bug/1806506
In DRAWSEGMENT polygonal shape: the commit tried to use triangulation (CacheTriangulation) to draw the shape (similar to zones).
It was much faster than using GLU tesselator (one order of magnitude).
Unfortunately, CacheTriangulation() works only with simple polygons, not with any polygon.
And simplifying a polygon with a lot of vertexes is very time consuming.
So using CacheTriangulation() is now removed and GLU tesselator is used as previously.
Fixes: lp:1806411
https://bugs.launchpad.net/kicad/+bug/1806411
SVG import need some refinements to be efficient, so it is disable for v 5.x.
Will be re-enabled later.
Enabling SVG import is *only* for developers, not for users.
* Do not compile dxf old files.
* import gfx, gal mode: make absolute placement working.
* Import gfx in legacy canvas: use it and make interactive placement working
* Take imported line width in account. Ensure DXF line thickness is OK.
* handling empty files in legacy mode.
This adds a check for contiguous board outlines to the DRC. It also
uses the calculated outline to ensure that traces are not crossing the
outlines.
Fixes: lp:1648055
* https://bugs.launchpad.net/kicad/+bug/1648055