this option was possible only by modifying the way display options are managed.
before these changes, display options were a global DISPLAY_OPTIONS class instance.
Now each EDA_DRAW_FRAME(and derivated classes) includes its own DISPLAY_OPTIONS class instance.
As a consequence, some duplicate display option variables in these classes have been removed, because there were just duplicate variables of the DISPLAY_OPTIONS class instance.
Please, note the layer manager was already available in GAL mode, but is was the same as tne board editor, which is not good.
Now:
- In default mode or GAL mode, the look is the same.
- Only suitable technical layers (i.e. paired layers) are selectable from the layers manager (for special purposes, some other layers can be used, via the graphic items properties dialog)
Schematic component properties dialog: add 2 helper buttons to manage the chip name (name of the corresponding part in lib)
- a browse button to chose an other chip name
- a test button, to know if the part exists. If not existing, list the parts found when searching using a case insensitive comparison.
* Add hot key handled return indicator to DRAW_FRAME::GeneralControl() and
DRAW_FRAME::OnHotKey() and all classed derived from DRAW_FRAME.
* Add code to all GeneralControl() and OnHotKey() functions to return true if
hot key was handled.
* Call event skip in DRAW_PANEL::OnKeyEvent() when key event is not handled to
allow default menu event handler to function properly.
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
- Refactored the common part of cursor key movement and crosshair update
in the various GeneralControl
- Add x10 movement with the keyboard (CTRL modifier)
- Avoid fixup of the cursor position by dummy mouse movements generated
by cursor warping (original analysis and idea Chris Gibson)
- Do key handling in a way to permit sub-pixel cursor movement
*) Implement a framework for "Data Load On Demand".
*) Implement FP_LIB_TABLE* PROJECT::PcbFootprintLibs(), which is the first
prototype.
This allows the project specific footprint tables to be part of the Module Editor
when invoked from Eeschema.
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
(for instance, when a footprint from the currently edited board is loaded in the footprint editor, and when the board is cleared or reloaded)
In footprint editor, the net names are no more shown od modifiable (becuase the footprint editor does not know anything about net names.
This change should allow the changes planned in pcbnew.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
was used locally. Then comment it out in favor of a newer strategy for
filling in nicknames in cvpcb.
Add MODULE* FootprintLoadWithOptionalNickname( const FPID& aFootprintId )
throw( IO_ERROR, PARSE_ERROR );
from code found elsewhere.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
comment for GITHUB_PLUGIN which should flow into Doxygen output.
*) Rewrote:
PCB_BASE_FRAME::Save_Module_In_Library(): now uses fp-lib-table and PROPERTIES.
PCB_EDIT_FRAME::ArchiveModulesOnBoard(): now can archive to any writable library type.
PCB_BASE_FRAME::SelectLibrary(): is now generic for selecting a library, not just the active library.
* Create a generic yes/no/cancel dialog from DIALOG_EXIT.
* Make DIALOG_EXIT return wxID_YES instead of wxID_OK so it is consistent
with the standard message dialogs.
* Add missing license to confirm.h and confirm.cpp.
* Change Eeschema message dialog when loading a schematic if the current
schematic is modified to be more consistent with the exit dialog.
* Change Pcbnew message dialog when loading a board if the current board
is modified to be more consistent with the exit dialog.
* Remove some Eeschema block debug logging code left over from my last
commit.
*) Set environment variable KISYSMOD before loading FP_LIB_TABLE so that
FP_LIB_TABLE::ROW::SetFullURI() can do substitution up front.
*) De-emphasize the lib path in some of the footprint frames but keep it
so the footprint editor can export a current library to another.
You can even export a GITHUB library to a pretty library for local
installation.
*) Start the PLUGIN options editor.
*) Enhance cursor positioning in DIALOG_FP_LIB_TABLE.
* Add save table and set project path environment variable code to
FP_LIB_TABLE object.
* Add code to Pcbnew and CvPcb to set project path environment variable.
* Create empty footprint table in Pcbnew when new board created.
* Save current project specific footprint library table to path on file save
as or empty project path.
* Fix a bug in Pcbnew in file save function that would silently overwrite
an existing board file.
* Disable selecting the current library in the module editor when there are
no libraries defined.
* Catch exceptions and report errors when writing footprint library tables.
* Fix Boost build CMakeFile to fix bug when bootstrapping a Boost build in
MSys.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* Add footprint library table loading to footprint editor.
* Overload FOOTPRINT_INFO::ReadFootprintFiles() to read footprints from the
footprint library tables.
* Fix a bug in FP_LIB_TABLE::IsEmpty() when the table has a fallback table.
* Add code to FOOTPRINT_EDIT_FRAME to use footprint library tables.
* Add an optional build time version of PCB_EDIT_FRAME::loadFootprints() to
populate netlist footprints from footprint library table.
* Remove adding footprints to board whenever GetModuleLibrary() is called and
move loading locally as required.
* Add missing source file license comments and coding policy fixes.