wxFloatingPointValidator has some limitations, but mainly the change is a try
to fix an annoying issue (#6670) we cannot reproduce but is probably related
to a locale issue.
The OnKillFocus handler of the UNIT_BINDER replaces the text in the
control with the evaluated string, which removes the selection. To
get the original text on the primary selection clipboard, we must
add it ourselves.
Fixes: lp:1794623
* https://bugs.launchpad.net/kicad/+bug/1794623
It would appear that some platforms process the KILL_FOCUS event
after running TransferDataFromWindow(). This change makes sure
that the evaluation is done no matter the order.
Fixes: lp:1793911
* https://bugs.launchpad.net/kicad/+bug/1793911
... and GetMsgPanelInfo.
Step 4 in the g_UserUnit eradication effort.
Also removes a couple of conversion routines that were close
enough to extinction.
(cherry picked from commit c75da51)
Work around wxWidgets failure to send first key through validator.
Unify treatment of INDETERMINATE values (such as for multiple
selections with mixed values).
(cherry picked from commit 7308729)
The general idea is to support user-units inheritance. The
UNIT_BINDER allows wrapped controls to inherit units from their
parent dialog, while KEYWAY_HOLDER and DIALOG_SHIM allow child
KEYWAY_HOLDERs or DIALOG_SHIMs to inherit units from their
parent.
The GetUserUnits() method signature has to move to KEYWAY_HOLDER
rather than KEYWAY_PLAYER (where it makes more sense) as it’s the
only common ancestor of KEYWAY_PLAYER and DIALOG_SHIM.
As long as we'll be using the UNIT_BINDER more widely, it also
makes sense to move evaluation and validation into it.
This commit also provides eeschema’s DIALOG_LABEL_EDITOR and
pcbnew’s DIALOG_TRACK_VIA_PROPERTIES and DIALOG_SET_GRID as
models of how to use the new user-units inheritance, eval, and
validation.
Fixes: lp:593795
* https://bugs.launchpad.net/kicad/+bug/593795
(cherry picked from commit c8bc53e)