Commit Graph

10 Commits

Author SHA1 Message Date
Mike Williams 389f0655cd Schematic: re-enable old break wire functionality, add slice
Also fix break/slice wires for multiple wires. The shortcut and code
always allowed it, the context menu just didn't appear.

Fixes: https://gitlab.com/kicad/code/kicad/-/issues/13163
2022-12-19 15:55:59 -05:00
Jeff Young b09a106880 Split gerbview diff and xor into two separate view modes.
Fixes https://gitlab.com/kicad/code/kicad/issues/10122
2022-11-18 15:29:16 +00:00
Alex 4095172259 ADDED: Pack and Move Footprints, improved footprint spread algorithm. 2022-09-28 13:37:23 +00:00
jean-pierre charras 22cd2a3428 3D viewer: add option to show/hide fp not in position file.
Previously they were not shown, and this is really bad, because
"not in pos file" does not mean never mounted, and not even not mounted.
2022-09-24 13:58:31 +02:00
Mike Williams 37d2addf0e Icons: add swap 2022-09-12 11:11:49 -04:00
jean-pierre charras abc7335fd7 Cosmetic enhancement: add two missing icons 2022-08-28 16:01:26 +02:00
Seth Hillbrand 595e5cb3f2 Add sort feature to pre-defined list
Board setup rows should be sortable when inserting new elements.  They
get sorted when saving, this keeps that representation while editing

Fixes https://gitlab.com/kicad/code/kicad/issues/12015
2022-07-15 11:16:15 -07:00
jean-pierre charras 1a5b0d7e39 Rework on bitmap_info.cpp cmake build process.
on gcc 12.1 / msys2 the large initialized list in bitmap_info.cpp breaks
the compiler (perhaps a bug in the compiler).
So, as workaround, the initialization sequence is modified.
2022-07-12 16:48:48 +02:00
Seth Hillbrand 3081023b5e ADDED: Minimum copper connection width DRC check
Checks all copper connections in each net/layer for minimum width
setting.

Fixes https://gitlab.com/kicad/code/kicad/issues/9870
2022-07-11 19:26:56 +00:00
jean-pierre charras 1598ce762b bitmap_info.h: move g_BitmapInfo initialization to bitmap_info.cpp.
The main purpose is to make changes in g_BitmapInfo more easy.
Although it is automatically generated, it is sometime more easy to modify
it by hand (the recreation of bitmaps stuff is time consumming), especially
during testing.
2022-06-30 13:00:37 +02:00