Commit Graph

82 Commits

Author SHA1 Message Date
Maciej Suminski 83ca78a5fb Fixed grid line drawing in OpenGL backend for some drivers. 2013-07-31 09:01:25 +02:00
Maciej Suminski 2f0ae47c8e Code refactoring. 2013-07-30 18:29:54 +02:00
Maciej Suminski 11a2d81738 Made GAL backends settings more consistent. Fixed grid line width in the OpenGL backend. 2013-07-30 17:09:06 +02:00
Maciej Suminski 2331742384 Removed shaderless OpenGL backend. 2013-07-29 16:38:07 +02:00
Maciej Suminski 5a5616f258 Added initialization of variable, preventing unconditional jumps. Fixed typos in comments. 2013-07-29 14:12:27 +02:00
Maciej Suminski 76660ff15b Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places. 2013-07-25 18:04:15 +02:00
Maciej Suminski 8c74dcde28 Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions. 2013-07-24 15:06:59 +02:00
Maciej Suminski e644f5be05 OpenGL multitarget rendering (compositing). 2013-07-23 18:39:07 +02:00
Maciej Suminski d6628419c9 Changed rendering order of cached & noncached layers. 2013-07-22 13:14:53 +02:00
Maciej Suminski 75eb5491d5 Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
Maciej Sumiński 769bf51359 Headers containing shader program sources are generated using CMake. 2013-07-17 23:55:59 +02:00
Maciej Suminski c81c316a46 Refactorization of VBO_CONTAINER. 2013-07-17 18:49:38 +02:00
Maciej Suminski e5192ceddd Fixed wrong memory freeing. 2013-07-17 14:16:37 +02:00
Maciej Suminski a4a6064316 Fixed stroked circles width issue with OpenGL shaders. 2013-07-17 10:21:29 +02:00
Maciej Suminski 3cedadd738 Fixed OpenGL tracks transparency & netnames issue. 2013-07-16 15:44:08 +02:00
Maciej Suminski 6dd9cb6fb8 1 pixel wide lines using OpenGL shaders. 2013-07-16 08:49:12 +02:00
Maciej Suminski 145ea35ac3 Fixed segmentation fault when there was no board loaded. 2013-07-05 15:48:45 +02:00
Maciej Suminski 1399ed198c Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays. 2013-07-05 14:01:33 +02:00
Maciej Suminski c2fb99ce49 Removed pointers where they were not necessary. 2013-07-05 09:31:04 +02:00
Maciej Suminski d8e45ef866 Fixed drawing circles and semicircles using display lists. 2013-07-04 16:27:27 +02:00
Maciej Suminski d0278dad15 Shaders can handle integer parameters (uniforms). 2013-07-03 13:08:43 +02:00
Maciej Suminski fc7b9029c9 Fixed stroked semicircles Z coordinate in shaderless OpenGL backend. 2013-07-02 18:11:57 +02:00
Maciej Suminski 2061947138 Fixed stroke semicircles drawing using shaderless OpenGL backend. 2013-07-02 09:27:12 +02:00
Maciej Suminski f38935459b Headers are regenerated only if shaders' source code was modified. 2013-07-01 15:47:44 +02:00
Maciej Suminski a6ce907a4f Faster polylines drawing using OpenGL backend.
Fixed drawing of lines' caps.
2013-07-01 15:23:43 +02:00
unknown f1dbfffd82 Removed different styles of line caps and line joins, leaving only round caps & joins.
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski 5476a03799 Changed std::map to boost::unordered_map for storing memory chunks and groups information. 2013-07-01 13:20:48 +02:00
Maciej Sumiński fa083142a7 Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
Maciej Sumiński a1f81bbe97 Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
Maciej Sumiński e9669c6594 More debug information in case of failure compilation of shaders. 2013-06-30 15:37:46 +02:00
Maciej Sumiński 690e7144c1 Made shaders compatible with Intel GPUs. 2013-06-30 15:37:35 +02:00
Maciej Suminski 95d5ab706a VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time. 2013-06-28 10:47:41 +02:00
Maciej Suminski 009925724e Minor code cleaning. 2013-06-27 17:31:10 +02:00
Maciej Suminski 96116659be Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations. 2013-06-27 16:05:15 +02:00
Maciej Suminski 1e7df3606a Groups are stored in map instead of deque, so it allows easier adding & removing. 2013-06-27 11:54:49 +02:00
Maciej Suminski 603029b106 High contrast mode with showing the selected layer on the top. 2013-06-26 16:31:52 +02:00
Maciej Suminski 4ca54b2f1d Small speed up for the color change function (OpenGL_GAL). 2013-06-26 10:43:58 +02:00
Maciej Suminski 258b804941 Added possibility to change cached layer color (for the purpose of high contrast display). 2013-06-25 17:12:54 +02:00
Maciej Suminski cdab6cfdbe Draw the origin marker in OpenGL with shaders GAL. 2013-06-24 16:02:18 +02:00
Maciej Suminski 33b3d5edfb Small improvements to SHADER class. 2013-06-24 15:40:31 +02:00
Maciej Suminski e1aa6f7e84 Grid settings apply to GAL based rendering. 2013-06-24 14:33:02 +02:00
Maciej Suminski d114d9e386 Passing COLOR4D parameter using constant reference. 2013-06-24 10:21:34 +02:00
Maciej Suminski bf7d383066 Changed atan2() to VECTOR2D::Angle() 2013-06-21 09:01:40 +02:00
Maciej Suminski fdc52d933a Fixed some minor rendering issues, mostyl for shaderless OpenGL GAL. 2013-06-20 16:37:21 +02:00
Maciej Suminski 316f7309a1 Bug fixes:
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski 585aeb7f91 Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL). 2013-06-19 10:50:46 +02:00
Maciej Suminski c4e42f46a9 Removed unnecessary functions from VBO_VERTEX. 2013-06-18 17:53:12 +02:00
Maciej Suminski 8a89e160ed Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski 5c405a6f40 Removed some debug messages. 2013-06-06 11:54:37 +02:00
Maciej Suminski 03b5d6125b Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00