The wrong class is called for the ctor of the wxConfigBase - this should
be a wxFileConfig, just like the bare new used to be.
Fixes: lp:1810002
* https://bugs.launchpad.net/kicad/+bug/1810002
When reading (and writing) a file, we must switch the current locale to "C" for LC_NUMERIC.
Unfortunately, on Windows, a wxWidgets assert was shown when reading some items (bitmaps images).
This wxWidgets assert (related to decimal separator) is overzealous and is now hidden only when reading/writing files.
LC_NUMERIC is the right option to use in LOCALE_IO because only the floating point separator must be modified
When using LC_ALL, the Env var expansion wxGetEnv() was not working when the env var contains non ascii7 codes after a call to LOCALE_IO.
When using setlocale( LC_NUMERIC, "C" ) in LOCALE_IO, wxGetEnv() works fine.
Fixes: lp:1795990
https://bugs.launchpad.net/kicad/+bug/1795990
Be more intelligent about sorting lib tree items. (Footprint
entries, for instance, come out of an already-sorted list.)
Don't recreate menus twice when laoding Footprint Editor.
More pervasive use of WX_FILENAME to avoid expensive calls to
wxFileName::SplitPath() and string concatenation.
For POSIX kernels do all the work on the file-system side so we
don't have to keep converting back and forth between encodings.
Cache the footprint info on disk (in the project).
Move timestamp-generation (and checking) to the filesystem so the
above will be bullet-proof.
Rewrite some wxWidgets classes for performance (see common.h).
Recent versions of wxWidgets wxStandardPaths::GetUserConfigDir() correctly
append ".config" on Linux build which was incorrect as the current code
already appended it to the path. Add a check to see if ".config" is the
last path and append as required.
Check for XDG_CONFIG_HOME environment variable on all platforms not just
Linux.
Fixes lp:1769145
https://bugs.launchpad.net/kicad/+bug/1769145
The global ::LockFile() function is used in a single place, but it's in
common.h, so visible to all files.
The GetKicadLockFilePath function is used in only two places, and one of
them is LockFile.
This commit puts them both in a separate header, so they're only visible
to code using them.
The implementation of GetKicadLockFilePath is moved to lockfile.cpp,
where LockFile already was.
Also removed a (large) handful of wxT macros, which aren't needed any
more and make code less readable.
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas. When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.
* move gerber_file_image_list class to a separate file
* better BestZoom calculation, and fix incorrect size of wxTextCtrl showing info about gerber file format.
* remove useless file and dead code. Remove not used parameters in some classes (mainly in class_gerber_draw_item)
Fix erroneous optimization in VECTOR2<T>::Rotate (which was made for angles in degrees): Angles are in radians, and only 0 rd rotation is skipped ( case very frequent, especially in eeschema)
* if the current select plugin is the github plugin, one can select some of these libraries and add them to the table
* if the current select plugin is the kicad plugin, one can select some of these libraries and download them to make alocal copy.
They can added to the table after they are downloaded.
Fix issue when using a page layout file in project folder: eeschema and Pcbnew did not use it, unless using an absolute path.
Now, if the file path is nor absolute, it is seen as relative to the project (which is the expected behavior)
fp lib wizard: when pcbnew id compiled with USE_GITHUB_PLUGIN=OFF, the github plugin option is no more accessible (and the web viewer no more used).
* Many path related fixes.
* Fix execution of external applications.
* Update mac-osx.txt.
* Add top-level links for standalone applications inside OSX bundle.
* Fix document icons for Eeschema and pl_editor.
* Create individual bundles for standalone applications inside the main application bundle.
* Add usual 'site-packages' to python path in OSX bundle.
* Fix name of OSX bundle plugin folder.