! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
Moved switching canvas routines to pcbnew, as they are used only there right now (otherwise libgal would have to be linked to every Kicad application).
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
as a starting point
* Make double Distance() take double arguments and remove internal range checking.
* Start on EDA_DRAW_FRAME::AdjustScrollBars() and use "double" for most all calculations
in anticipation of setting INT_MAX INT_MIN limits eventually.
* Move all convert from internal to user units functions into separate file.
* Remove internal units parameter from all moved conversion functions.
* Revise all source code that calls the moved conversion functions.
* Compile these conversion routines separately for the appropriate pcb or
schematic internal units.
* Move internal units specific status bar update code into the appropriate
application for updating the status bar.
* Move millimeter user units rounding function to common.cpp.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* Rename all ADD_MENUITEM_* functions to AddMenuItem and move them to
wxstruct.h since they are used by the Kicad main frame classes.
* Move SET_BITMAP and SETBITMAPS definitions to wxstruct.h.
* Fix a bug in SET_BITMAPS that prevented enabling menu item images on
OSX.
* Rename MsgItem to EDA_MSG_ITEM.
* Remove redundant includes from modified files.
* Doxygen and coding style policy fixes.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Fix rendering bug in GerbView caused by wxDC scaling change caused by
setting the wxDC clipping region.
* Eliminate the need to have optional background erasing as the change
above fixed that problem as well.
* Default cursor handling improvements.
* Remove base screen methods from draw frame object and correct current
screen methods in derived objects.
* Move restore old wires function code into schematic screen object.
* Make add junction method use current screen position instead of store
position.
* Move poly line ghosting function into the delete current segment method
as that was the only place is was being used.
* Add method to base schematic object of testing if object has a label
that can be incremented.
* Simplified the schematic hierarchy traversing code.
* PCBNew Doxygen warning fixes.
* Remove unused member variable m_SizeVisu from base screen object.
* Move nearest grid position code into base screen object.
* Add get cursor position method to base screen object.
* Add position parameter to OnHotKey method in base draw frame and all
derived objects.
* Pass logical position on left mouse button click and double click
events instead of device position.
* Pass logical position to on right mouse button click instead of device
position.
* Use logical event position parameter for locating items in EESchema
instead of the stored position.
* Remove unused position parameter when displaying component edit dialog
in EESchema.
* Comment out debugging macro in eeschema/template_field_names.cpp that was
preventing debug builds using wxWidgets 2.8.x.
* Use wxDC to calculate screen center position.
* Minor grid drawing optimization.
* Remove an unnecessary use of global variable ActiveScreen.
* Doxygen warning fixes.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
inches and mm, the industry is crazy enough to force us with mixed
design. For example I routinely use imperial units for track size and
clearance, but drilling is strictly a metric issue...
So I added a little parser to recognize a suffix specification in the
unit text boxes... so you can put in things like:
1in (1 inch)
1" (idem)
25th (25 thou)
25mi (25 mils, the same)
6mm (6 mm, obviously)
The rules are: spaces between the number and the unit are accepted, only
the first two letters are significant.
As a bonus, it also recognize the period (.) as a decimal point
substituting it with the correct locale character (there was a wishlist
for it, IIRC). Most useful for number pad fans :D
* Add CMake script to generate DSN token header and source file from
token list file.
* Add preliminary component library DSN token list and lexer file to
test script and prepare for new component library file lexer.
* EESchema: right click on ERC check mark displays error in message panel.
* Remove PCBNew header file dependency from common DSN lexer source.
* Minor code clean ups.