Replaces Poly2Tri with updated code to process polygons faster and more
robustly. Notably, we can now handle overlapping holes in the polygons,
allowing us to cache the triangulation of complex boards
Using Title + Message wasn't working for all the dialogs which
did substitutions in the message (which was a lot of them).
Fixes: lp:1789348
* https://bugs.launchpad.net/kicad/+bug/1789348
Also fixes a bug where nets wouldn't get changed because the
pads weren't changed and so the pad nets would propagate and
wipe out the changed nets on the tracks.
Also includes warning dialogs that pad nets will be changed if the
track nets are.
Fixes: lp:1779854
* https://bugs.launchpad.net/kicad/+bug/1779854
Use standard Magnetize() to handle grid and magnetic pads.
Use the standard menu from PCB_TOOL. Delegating the menu to
the SELECTION_TOOL just caused grief.
Also brings clients (such as Position Relative To) into line,
and implements better Cancel behaviour.
Also improves visibility of modal status messages:
- moves Select Anchor message from status bar to popup
- moves Select Reference message from dialog to popup
Fixes: lp:1786727
* https://bugs.launchpad.net/kicad/+bug/1786727
Also updates the file menu IDs so that we can actually handle
more than 9 items in the file history.
Also adds configurable file history length to the other gerber
files (zip, drill and job).
Fixes: lp:1745729
* https://bugs.launchpad.net/kicad/+bug/1745729
Use the wxWidgets official accelerator key string for WXK_BACK (this is "Back") in menuitems instead of "BkSp"
Also when reading the hotkey config file, avoid to set a hotkey to unassigned when its name is not found in list.
The default value is used.
Unassigned hotkey use <unassigned> as key name (and 0 as key code) in file.
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
Don't process zoom both in Legacy code and Modern code; one of
them will decide the zoom has already changed and do odd things.
Make sure the view is updated after zooming, otherwise you have
to move the mouse over the canvas before seeing the new zoom.
On Linux (GTK?) the accelerator key BkSp, when used in menus must be coded as "\t\b" and not "\tBkSp".
However, On Windows, it must be "\tBkSp".
Joys of multi-platform development.