Commit Graph

11 Commits

Author SHA1 Message Date
Maciej Suminski b71fc5564a Code formatting fixes 2017-05-10 11:40:49 +02:00
Oliver Walters f338d46476 HitTest for Rectangular pads
HitTest for Rectangular pads

- Works at any rotation, even with Shape Offset
- Fixed bugs in D_PAD BoundingBox calculation
2017-05-10 10:57:28 +02:00
Oliver Walters f8734bd057 Fixed ::HitTest for Circle shape
- Testing against rectangle intersection now works correctly
- Previously tested against BoundingBox() not circle outline
2017-05-10 10:57:28 +02:00
Robbert Lagerweij e57c962336 Pcbnew: add option to select origin & anchor in move exactly tool
This patch adds a radiobox to allow the user to select a reference point for
the move. The additional options are: User Origin (set with <space>),
Grid Origin and Sheet Origin (effectively making it an absolute coordinate).

A checkbox is added (where it makes sense) to allow overriding which point
within the component is put on top of the designated coordinate.

Fixes: lp:1460460
* https://bugs.launchpad.net/kicad/+bug/1460460
2017-04-25 11:32:49 -04:00
Alejandro García Montoro f68ce306bd CPolyLine -> SHAPE_POLY_SET refactor.
Removes the need of using the legacy code in polygon/PolyLine.{h,cpp},
refactoring all CPolyLine instances with SHAPE_POLY_SET instances.

The remaining legacy methods have been ported to SHAPE_POLY_SET;
mainly: Chamfer, Fillet, {,Un}Hatch.

The iteration over the polygon vertices have been simplified using the
family of ITERATOR classes.
2017-03-24 10:43:47 +01:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
jean-pierre charras 5e41763d83 Fix a few Coverity warnings and typo is dialogs 2016-04-07 13:09:31 +02:00
Chris Pavlina 50c418a332 Eeschema: add field automatic placement feature. 2015-12-13 11:56:47 -05:00
Maciej Suminski 3049bc1d5f Fixing SELECTION_TOOL heuristics, take #2. 2015-07-30 13:49:35 +02:00
jean-pierre charras d4d201f0d8 Libedit: Fix an issue relative to bounding boxes of symbol items: some were calculated using the top to bottom draw Y axis, some others using the bottom to top libedit Y axis
Now all are calculated using the top to bottom draw Y axis. This is perhaps not a good idea, but at least it will be easy to change, later.
Code cleaning relative to these bounding boxes.
2015-06-18 16:56:08 +02:00
jean-pierre charras 6a93777a51 Polyline.h: remove useless class CRect. Use the more powerful EDA_RECT instead. Clean and remove duplicate code. 2014-11-08 13:25:29 +01:00