This is the first step to allowing non-segments in the line chain.
External routines cannot be allowed to change the line chain without
going through the internal routines. To accomplish this, we remove the
Vertex() and Point() access routines and only leave the const versions.
Transformations are given for both points as well as the chain itself.
The pointer passing for display options is deprecated. This removes the
excess casting as the EDA_FRAME didn't need the base call with no value.
All requests for display options are now returned const and are updated
with a Set() routine after modification.
In Gerbview, this resolves an issue where the display options were not
stored because it was receiving the NULL from EDA_FRAME.
This mixes the de-emphasized layers into the background color rather
than merely a black color. This also keeps some of the original layer
color.
Fixes: lp:1831316
* https://bugs.launchpad.net/kicad/+bug/1831316
It was due to a angle normalization between -360 and 360 degrees.
So, in arcs, if the start angle and end angle diff is n*360 deg,
this normalization gives start angle = end angle.
The fix forces end angle = start angle+360deg in this case.
Fixes: lp:1832096
https://bugs.launchpad.net/kicad/+bug/1832096
gal: pixel alignment for Cairo.
gal: pixel alignment for OpenGL
Cleanup of pixel alignment patches
gal/opengl: more pixel alignment patches:
- works on Retina displays now
- pixel alignment for circles
- correct 1-pixel strokes
- fixed unfinished 1-pixel line ends
GAL: Restore antialiasing options in Cairo
GAL: Fix arc drawing
Removes DrawArcSegment, which drew arcs whose edge was optionally
stroked (a feature that we did not use). Fixes Cairo arc drawing issue
where arcs were not visible in pcbnew.
gal: further cleanup
gal: removed unused shader parameter
Use TesselatePolygon() to draw polygons in Gerbview instead of GLU tesselation, much slower.
Add helper methods in GAL to know if the current GAL engine is Cairo, OpenGL or something else,
useful to optimize drawing code.