DIALOG_EXIT was not being laid out correctly after setting the dialog
message. Rather than fix our custom DIALOG_EXIT, wxMessageDialog and
wxRichMessageDialog were substituted as direct replacements for all
of the variants of DIALOG_EXIT. This make message dialogs appear more
consistent because wxMessageDialog uses the default platform message
dialog and wxRichMessageDialog uses the default platform rich message
dialog on windows.
Remove DIALOG_EXIT_BASE as it is no longer required.
Fixes lp:1832899
https://bugs.launchpad.net/kicad/+bug/1832899
wxWidgets has several bugs that result in cell editors being closed
right after they're opened. There are two wxWidgets hacks to
partially address this: the SetInSetFocus() hack, and a slow-click
hack. We used to try and work-around these bugs ourselves for
single-click access, but this changelist moves those over to
wxWidget's slow-click hack.
Fixes: lp:1817965
* https://bugs.launchpad.net/kicad/+bug/1817965
* Make LIB_TABLE_BASE::GetCount() return unsigned. This is more
consistent with the behaviour of STL containers (especially the
boost::ptr_vector this is really accessing). Sadly
wxGridTableBase() forces an int, so a cast is still required
at the WX interface.
* Make LIB_TABLE_BASE::At() return a reference. First, this is more
consistent with normal STL indexing operator[]'s, and secondly, it
allows an idiomatic const index method (so you can access const
LIB_TABLE_ROWs from a const LIB_TABLE_BASE).
The motivation is to allow use of this class and LIB_TABLE_ROW
in a test program, where the LIB_TABLE_BASE is const.
When creating new lib table rows, the pointer becomes managed by the new
table through the boost::ptr_vector. The row is non-copyable, however,
so we lose the reference as soon as it goes out of scope. Creating a
clone provides a new pointer that is moved into the table on creation.
Fixes: lp:1792456
* https://bugs.launchpad.net/kicad/+bug/1792456
If the user does not build the GITHUB plugin (deprecated), we cannot use
it in our footprint load and should remove the define to ensure
accidental use is caught at compile time.
Spooling up a full PLAYER in the background takes too long.
This also fixes bugs around how the tables are saved, although
that was just missing code rather than anything architectural.
Fixes: lp:1785436
* https://bugs.launchpad.net/kicad/+bug/1785436
This also fixes a bunch of bugs where an error during save would
still close the window (rather than cancelling the close action).
Fixes: lp:1785034
* https://bugs.launchpad.net/kicad/+bug/1785034