Cirilo Bernardo
c2a60d14d7
3D: fix issues reported by Coverity scan
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*** CID 143752: Incorrect expression (USELESS_CALL)
*** CID 143751: Incorrect expression (UNUSED_VALUE)
*** CID 143749: Uninitialized members (UNINIT_CTOR)
*** CID 143748: Uninitialized members (UNINIT_CTOR)
*** CID 143747: Uninitialized members (UNINIT_CTOR)
*** CID 143746: Uninitialized members (UNINIT_CTOR)
*** CID 143745: Uninitialized members (UNINIT_CTOR)
*** CID 143744: Uninitialized members (UNINIT_CTOR)
*** CID 143740: Null pointer dereferences (NULL_RETURNS)
*** CID 143739: Memory - corruptions (MISMATCHED_ITERATOR)
*** CID 143735: Integer handling issues (CONSTANT_EXPRESSION_RESULT)
*** CID 143734: Error handling issues (CHECKED_RETURN)
2016-04-06 21:41:52 -04:00
Cirilo Bernardo
80f8e74797
Make changes to GLM header includes as per suggestions by Mario Luzeiro
2016-03-21 18:39:25 +11:00
Cirilo Bernardo
30f9aba7c9
Work on SG consistency checks: fixed a number of bugs and improved integrity checking when writing cache files
2016-03-14 12:30:59 +11:00
Cirilo Bernardo
9195451e12
Switched SG* classes and plugin loader logging code from stderr to wxLogTrace
2016-02-23 17:46:22 +11:00
Cirilo Bernardo
8dd744f635
Improved 3D cache manager's ability to replace outdated cache models
2016-01-31 13:21:12 +11:00
Cirilo Bernardo
ab2fff46f1
Added version tag to cache data
2016-01-20 09:07:09 +11:00
Cirilo Bernardo
9a0b020806
Added VRML conversion of 'translation' and 'center' to mm on read and 0.1 inch on write
2016-01-18 10:39:51 +11:00
Cirilo Bernardo
3a5110f74a
Work in progress: checking debug output messages, internationalizing user info messages
2016-01-12 17:09:04 +11:00
Cirilo Bernardo
59cf4c5ed0
+ Fixed calculation of overall transform in SCENEGRAPH
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+ Fixed NULL dereference bug in VRML2 nodes
2016-01-03 14:55:30 +11:00
Cirilo Bernardo
86c54ce636
Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf)
2015-12-18 19:43:27 +11:00
Cirilo Bernardo
c0fcb15e3a
+ Rework S3D_CACHE::Prepare() to take only a filename and return
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non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00
Cirilo Bernardo
ac3acb0061
Moving headers to facilitate support for building 3D plugins out-of-tree
2015-12-09 18:30:48 +11:00
Mario Luzeiro
69cc788e8e
+ Removed glm source from kicad tree (Maciej / Cirilo)
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+ Added renderer for 3D model preview (Mario)
+ Added 3d_cache including name resolver and modifications to 3D model dialogs (Cirilo)
2015-12-08 18:31:57 +11:00