1) Intermediate states might be self-intersecting, and we shouldn't
be policing our users on what order to do things in
2) The polygon might already be self-intersecting, at which point we're
preventing the user from fixing it.
Also includes better const management for SHAPE_POLY_SET API.
Fixes: lp:1833831
* https://bugs.launchpad.net/kicad/+bug/1833831
We may later add an Automatic Zone Fill option which would restore
this, but for now I'm turning it off to see if it fixes the crash
bug.
Fixes: lp:1834718
* https://bugs.launchpad.net/kicad/+bug/1834718
This unifies the zone refill across architecture into the tool-based
architecture. Also provides ZONE_FILLER-based progress managment for
tools.
(cherry picked from commit be9cd98cb1)
This is based on the notion that in Kicad the start and end-points
are far more important (as they usually connect to other segments)
than the center is.
Includes the addition of an onSetCursor() handler which must be called
from both the GAL canvas AND the GAL backend (at least on OSX) to prevent
cursor flickering between (for instance) pencil and arrow.
Also includes new architecture for point editors which allows them to
coordiate cursors with the editing tools (so we can switch to an arrow
when over a point).
We were running into various corner conditions where a tool's event
loop would exit while the tool was still active, or the tool would
get popped while we were still in the event loop. (A lot of these
had to do with the POINT_EDITOR's, but not all of them.)
The new architecture:
1) tools always do a Push()/Pop()
2) everyone is responsible for their own pops; no more stack-clearing
on a cancel
3) CancelInteractive events go to all tools to facilitate (2)
It's a bit of a hack because they're statically initialized and
so we can't make use of the _() macro. We do still want it in the
code, however, because the string harvesting is based off of it.
Fixes: lp:1833000
* https://bugs.launchpad.net/kicad/+bug/1833000
If a tool called something like clearSelection while processing a
MOUSE_CLICK, the SELECTION_TOOL will pass the clearSelection
COMMAND_EVENT because it handles it as a transition, not as an
event. Because m_passEvent is effectively global, the tool manager
would then interpret that as passing the MOUSE_CLICK and we'd end
up processing the click by multiple tools.
Reverting changes causes the item to become invalid. This can cause
issues when we have dangling pointers for the VIEW routines left over.
Until we implement a method of passing the reverted element back up to
the calling routine, we need to remove the selection for each Revert()
call.
Fixes: lp:1821909
* https://bugs.launchpad.net/kicad/+bug/1821909
When removing a point from the polygon, the vertex is removed before it
is tested for validity. If it fails validation, the edit is reverted
and the point count doesn't change, so the view update only modifies the
existing points. But the revert may also have changed the shared
pointer to the point array, invalidating the view's copy.
Fixes: lp:1821909
* https://bugs.launchpad.net/kicad/+bug/1821909
A zone refill display progress bar is shown when deselecting the zone after geometry changes.
However, on Linux, there are some artifact between the progress bar refresh and the board view refresh:
the filled areas are incorrectly shown: the insulated islands remain displayed,
although they are removed from the actual filled areas list
So it is disabled until a fix is found.
Previously, in many cases the selected zone was refilled on exit selection, even if the zone was not modified.
This is annoying, because the zone fill can be really time consuming, and cannot be called without a good reason.
Now the refilling is made only if a zone parameter is actually modified.
Moving pcbnew error strings that may be seen by the user to translated
strings. Strings that denote unexpected cases are moved to debug logs
as they are essentially asserts that should never be shown. The
exceptions are the messages shown when files are loaded. All unknown
items should show an error here.
Distinguish between the snap-from and snap-to items. Previously, we
used the SELECTED or DRAGGED flags but the flagging arcitecture was
inherently fragile. This specifies items directly that should not be
used as snap targets.
Fixes: lp:1802795
* https://bugs.launchpad.net/kicad/+bug/1802795
Disabling the grid should leave the snapping in place. But our disabler
returned the current point as closest, effectively always ensuring the
cursor position was the closest snap. This only uses grid when
requested.
This is temporary until we figure out a way to do multiple constraint
handling in GRID_HELPER or the EC_* class. This will work as long as
the EC constraint helper places the endpoint on either the primary or
aux grid.
Fixes: lp:1796540
* https://bugs.launchpad.net/kicad/+bug/1796540
When drawing the crosshair should track the element while the mouse
provides the position to calculate the next snap.
Fixes: lp:1796524
* https://bugs.launchpad.net/kicad/+bug/1796524
The dimension tool is used to measure physical dimensions on the board
therefore it should be able to snap to any other object, not just those
on its own layer set as is the case for other items.
This also deals with a corner snap case for constraints by first
snapping, then constraining, then aligning to grid. This ensures OoO
for alignment from least to most constraining.
The computeAnchors function is used to find best drag locations for
items being moved. All movable PCB items should be handled.
Fixes: lp:1794304
* https://bugs.launchpad.net/kicad/+bug/1794304
Polygon corners were enabled in the footprint editor but the logic
didn't extend to the board editor. This revises the logic to look for
DRAWSEGMENTs and only reference the PCB_MODULE_EDGE_T where needed to
create a new segment in the footprint.
Fixes: lp:1782966
* https://bugs.launchpad.net/kicad/+bug/1782966