Include all actions provided by left vertical toolbar in a new view
menu for consistency with other main frames.
Move show/hide layer manager to view menu.
Simplify some toolbar and menu update logic.
Fixes lp:1753337
https://bugs.launchpad.net/kicad/+bug/1753337
Includes some dialog changes to go with the menu update.
Includes promoting the Pcbnew graphics mode back to main menu.
Includes renaming Graphics modes to Toolsets.
Major cleanup of many icons (started as a simple effort to tweak libedit and modedit icons)
Ref: https://lists.launchpad.net/kicad-developers/msg32860.html
* Each application icon has been updated
* Consolidated icon "modifiers" across many icons
* Replaced confusing arrows with "load" and "save" icons
* Slight code updates to reference correct icons
* Consolidate multiple representations of single icon type(s)
This is meant as a stopgap for 5.0, with plans to add proper scaled
icons in the 6.0 cycle. A function KiScaledBitmap() is added, which
works like KiBitmap() except it scales the bitmap according to the
calling window's font size. Controls have been added to all the main
applications to let the user select scaling manually (these were omitted
from smaller apps that didn't already have a place to put them).
In addition, in eeschema only, the pixel height of the system font is
shown in the options dialog for diagnostics. This is only for collecting
feedback before 5.0 release from users with different displays and will
be removed.
- New GAL draw layers for GerbView
- Improved bounding boxes for Gerber shapes
- Switched to use of SHAPE_POLY_SET for polygons
- Add GAL methods to support selection and rendering
- Add GUI support of editing GAL options
- Rename get/setActiveLayer to Get/SetActiveLayer to match convention
The zoom window toolbar button is on the right toolbar separated from the
other zoom buttons on the top toolbar. Move the zoom window button to the
top toolbar beside the other zoom buttons.
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
This feature cannot work reliably for reasons explained in lp:1463505. Remove
the option on OS X builds and force cursor to the small one.
https://bugs.launchpad.net/kicad/+bug/1463505
> Bernhard Stegmaier (stegmaier) wrote on 2016-01-14:
>
> As far as I see from the code this is no bug but done on intention.
>
> The reason probably is that on OSX in the legacy canvas you don't have the
> XOR-drawing as on other platforms. To the best of my knowledge, this would
> mean that on every mouse move you would have to repaint the whole window just
> to get rid of the "old" cross.
>
> So, I would say this is a clear "won't fix".
> We could think of just removing/disabling the button in the legacy canvas.
Pcbnew already uses this attribute when creating Gerber files.
Because Gerber files using this attribute identify the board layers stackup, Gerbview (if this attribute is defined) can sort gerber images stach up like the board.
(in layer manager, just right click to access to the sort menu)
Should allow Pcbnew code easier to change and Gerbview code more understandable and easier to maintain.
Code cleaning (remove dead code, add comments).
Minor other enhancements.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* Grammar and spelling fixes in Eeschema, CvPcb, and Pcbnew path and
library dialog tool tips.
* Translate the French file name subrill.cpp to highlight.cpp.
* Lots of coding style policy fixes.
* Correct all user strings and comments for the correct capitalization of
application names according to JP. They are KiCad, Pcbnew, CvPcb,
Eeschema, and GerbView.
* Add a note the the user interface policy about the correct capitalization.
* Remove most (not all) variables that were initialized but never used that
cause GCC 4.6 to generate a warning.
* Fix bug in schematic library editor best zoom calculation.
* Make EDA_DRAW_FRAME current tool ID member variable private.
* Added global no tool selected ID to replace application specific no
tool selected IDs.
* Change SetToolID to prevent setting the tool ID to anything less than
the new global no tool selected ID and assert on debug builds.
* Change command and update user interface command event handlers to use
new global no tool selected ID.
* Fixed schematic library editor add pin hot key handler.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
Added: in file dialog, multiple file selection.
Added: Draw mode selector (in left toolbar):
Raw mode:
a Gerber image is drawn on screen without buffering.
Artifacts happen if there are negative items drawn, if more than one Gerber file is shown.
Stacked mode:
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image covers previous images.
OR mode (transparency mode):
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image is "ORed" with previous images, like in Pcbnew.
Try to optimize Draw function in buffered modes.
(Useful for PC that have problems with "blit" graphic function)
Fix minor issues.