Commit Graph

5 Commits

Author SHA1 Message Date
Wayne Stambaugh d1fe4a0c98 3D viewer code cleaning round 1. 2020-12-11 08:51:42 -05:00
Seth Hillbrand a6325aab29 Replacing Tesselation
Replaces Poly2Tri with updated code to process polygons faster and more
robustly.  Notably, we can now handle overlapping holes in the polygons,
allowing us to cache the triangulation of complex boards
2018-09-01 19:30:50 -07:00
Simon Richter 59c81976dc Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Mario Luzeiro 69cc788e8e + Removed glm source from kicad tree (Maciej / Cirilo)
+ Added renderer for 3D model preview (Mario)
+ Added 3d_cache including name resolver and modifications to 3D model dialogs (Cirilo)
2015-12-08 18:31:57 +11:00