To use multiple working threads. This entailed adding KiCad typedefs:
*) Add typedefs for MUTEX and MUTLOCK which mask the actual choices for the project.
*) Add FOOTPRINT_LIST::DisplayErrors( wxWindow* ) which is a single strategy for
showing aggregated load errors. Although what's there is only scaffolding
and needs a volunteer who knows HTML pretty well.
*) Ensure all callers of ReadFootprintFiles() use the new DisplayErrors() function.
*) Push utf8.cpp and utf8.h into common library for open use.
This response file is not expanded under mingw3 2 (mingw/gcc bug?), and the list of include paths, found in this file, is not taken in account.
Now, under mingw32+msys, when not cross-compiling, the response file is disabled.
Cvpcb, Pcbnew: fix a list of libs which should be added only when cross-compiling:
Previously, they were always added, which creates an issue with mingw/msy/ gcc 2.8.
Now they are added only when cross-compiling (this issue was noticeable only with msys+mingw version 2.8)
*) Set environment variable KISYSMOD before loading FP_LIB_TABLE so that
FP_LIB_TABLE::ROW::SetFullURI() can do substitution up front.
*) De-emphasize the lib path in some of the footprint frames but keep it
so the footprint editor can export a current library to another.
You can even export a GITHUB library to a pretty library for local
installation.
*) Start the PLUGIN options editor.
*) Enhance cursor positioning in DIALOG_FP_LIB_TABLE.
* Add code to CvPcb to handle assigning component footprints from the
footprint library table instead of the search path method.
* Add code to CvPcb to allow editing of the footprint library table.
* CvPcb footprint and component panes display fully qualified FPID names.
* Make CvPcb library pane display footprint library table nicknames instead
of library file names.
* Add code to FP_LIB_TABLE object to test the paths in the table against the
list of libraries loaded from the project file.
* Add code to FP_LIB_TABLE to convert assigned footprints in a NETLIST from
legacy format to footprint library table format.
* Split out COMPONENT_NET, COMPONENT, and NETLIST objects from netlist_reader
files and create new pcb_netlist files.
* Fix minor wxListView scroll bar sizing issues.
* Add new token and code to save and load FPID nickname in board file.
* Add new token and code to save and load FPID nickname in s-expression net
list file.
* Add WX_STRING_REPORT object to dump strings to a wxString object.
* Add third list control with library names.
* Add button to toolbar to select filter by library name.
* Add bitmap for filter by library name toolbar button.
* Remove custom UI colors from list controls.
* All items shapes are converted to polygons.
* Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
* for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons, not inside zones areas).
* the look is better, mainly when displaying the copper thickness
* solder and paste layers are now shown in 3D viewer.
* the code was seriously cleaned (but still needs to be enhanced).
* Note this is a work in progress which needs refinements.
* Tweak the NETLIST_READER code to allow for component footprint names that
are not found in any library to generate a warning instead of an error and
update the board accordingly.
* Don't display undo warning in netlist dialog when dry run option selected.
* Rename netlist_reader_common.cpp to netlist_reader.cpp
* Rename netlist_reader_firstformat.cpp to legacy_netlist_reader.cpp
* Rename netlist_reader_kicad.cpp to kicad_netlist_reader.cpp
* Remove cvpcb/read_write_cmpfile.cpp and move the single function it
contained into cvframe.cpp
* Remove cvpcb/loadcmp.cpp and move the single function it contained into
class_DisplayFootprintsFrame.cpp.
* Remove cvpcb/readschematicnetlist.cpp and move the single function it
contained into cvframe.cpp.
* Remove cvpcb/setvisu.cpp and move the few functions it contained into
the appropriate source file.
* Create separate NETLIST object to hold contents of netlist files.
* Read entire netlist and footprint link files before making applying
changes to board.
* Add BOARD::ReplaceNetlist() function to eliminate the calls between the
NETLIST_READER, PCB_EDIT_FRAME, and BOARD objects.
* Change placement of new components below the center of the current board
or in the center of the page if the BOARD is empty.
* Add dry run option to netlist dialog to print changes to message control
without making changes.
* Add button to netlist dialog to allow saving contents of message control
to a file.
* Eliminate the need to compile netlist_reader_*.cpp in both CvPcb and Pcbnew.
* Add netlist_reader_*.cpp to the pcbcommon library.
* Remove redundant load component link file code from CvPcb.
* Modify CvPcb new to work with the new NETLIST_READER object.
* Add compare() function and < and == operators to FPID object.
* Add REPORTER class to hide an underlying string writing implementation for
use in low level objects. Thank you Dick for the idea.
* Lots of minor coding policy, Doxygen comment, and missing license fixes.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
Other scaling factors (MILS_TO_IU_SCALING_FACTOR and DECIMILS_TO_IU_SCALING_FACTOR)
also defined only in convert_to_biu.h.
Allows different scaling value for Gerbview.
Needs more tests.
* All objects derived from EDA_ITEM now have consistent hit test method
definitions.
* Remove double function calls from all classes derived from SCH_ITEM.
* Lots of Doxygen comment fixes.
* Implement code to allow wxDC to handle coordinate conversions between
device and drawing units.
* Add build settings to enable wxGCDC for wxGraphicsContext testing.
* Remove wxAUI conditional build cruft as it is now required to build
Kicad.
* Fix scroll increment size regression to prevent jumping around the
zoom center position.
* Add find GDI+ cmake module for building on WXMSW when wxGraphicsContext
is enabled.
* Add methods to read and write project file parameters using dynamically defined list.
* Remove all global variables defined in CVPcb code.
* Dynamically define project file settings so class member variables can be used.
* Separate reading and writing application settings from project file settings.
* Make application UI objects and dialogs respect system UI font.
* Remove non-standard widget colors from CVPcb dialogs.
* Changed CVPcb object link list implementation to use wxList.
* Changed project library and path dialog to make OK button save project file instead of confusing "Save Cfg" button.
* Eliminate some duplicate file wildcard and extension definitions.
* The usual code reformatting, commenting, and spelling fixes.
* Require CMake version 2.6.1 on Windows and version 2.6.0 for other systems.
* Update FindSubversion to version from CMake 2.6.1 (localization issue solved).
* Remove FindwxWidgetsCVS and use the default one (some issues solved upstream).
* Formatting style changes.
* MinGWResourceCompiler: change output directory and name of compiled resource file (old resource object files have to be deleted manually, eg. cvpcb/cvpcb_rc.o since the 'make clean' target does not remove them).
* Add some comments.
* Set a NAME_RESOURCES variable in MinGWResourceCompiler.
* Fix looking for zlib under msys (C:\msys\1.0). Minizip now builds under windows with external zlib.
This allows you to install only specific components (i.e. binaries, resources, doc files in specific languages), particularly useful for package mainatiners.
Default install will work as before (i.e. install everything).