When we look for icon scaling, we should be using the wxWidgets
parent as the scaling window not the tool manager's frame (even though
they are probably the same). (this also removes several dynamic_casts).
The accelerator strings really shouldn't be part of the translation,
and some translations have cause the accelerator keys to be incorrectly
handled. It is simpler to make it separate and just join them to the
translated string.
Make all accelerator modifiers use lowercased Ctrl instead of CTRL
to be the same as the other modifiers.
Fixes https://gitlab.com/kicad/code/kicad/issues/5992
This looks like it was always intended for macOS but was accidentally changed for Windows as well.
If this is a requirement on windows, I'm sure theres better ways to fix it....
In some cases, the BeforeReset() will cause an iteration over the tree
elements. If we have deleted an element before doing this, we risk a
corruption/crash.
Fixes https://gitlab.com/kicad/code/kicad/issues/6192
NOTE: because SCINTILLA_TRICKS is using a wxEVT_CHAR_HOOK,
it doesn't get the translated keycodes, so both ` and ~
look like ` to the call to ConvertSmartQuotesAndDashes
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6171
As if the original hack wasn't embarassing enough, the only change
here is to make the number bigger.
WICKED HILLARY wanted to use wxBoxSizers that are FAR TOO SMALL.
So sad.
But we're going to look at that. I think we're going to have
BIG wxBoxSizers. Probably the BIGGEST wxBoxSizers of anyone.
(The bug is that the Sheet Border swatch in PANEL_EESCHEMA_SETTINGS
doesn't otherwise get drawn unless that panel is the one showing
when preferences is opened.)
Correcting the error is more trouble than it is worth, and anyway
might not be corrected exactly the same way plotting/filling/DRC
is corrected anyway.
Use a segment count multiple of 2, because we have a control point on the
middle of the arc, and the look is better if it is on a segment junction
because there is no arc to segment approx error
The radius correction does not fix correctly approximation errors,
and creates serious issues for thin arcs:
- control point outside the arc
- HitTest active area outside the arc shown on screen
- Cairo and opengl gives different arc positions.
- the formula used in radius correction is probably incorrect.