Also removes the side-effect that SCH_SHEET_LIST's
c'tor would sort the list (and write virtual page
numbers) anytime the starting sheet was the root.
Also, definitely don't build a SHEET_LIST (sorted or
otherwise) if you're not even going to use it.
Also don't build SCH_SHEET_LISTs on idle events. Better
to just always have the Next Sheet button enabled (we
already beep if you click it and there's no next sheet).
Also, use a SCREEN_LIST when you can. It's much cheaper
to create.
Includes:
- Fix GAL to draw closed polygons in eeschema
- Add functionality to eeschema to draw arbitary polygons
- Update polygon item previews to have customisable edge colour
- Add new SCH_RULE_AREA class, derived from a poly SCH_SHAPE
- Add SCH_RULE_AREA to paint and plot methods
- Add new rule area color preference to themes
Prior to this change, the schematic connectivity was updated any time a
change was made to a connectable object. Now the connectivity is only
updated when an object change actually affects the connectivity. Other
properties like line width, fill type, custom fonts, etc. will not cause
the connectivity graph to be rebuilt.
The SCH_COMMIT flag SKIP_CONNECTIVITY has been removed. All schematic
objects can test if they are connectable and if there have been changes
to any connection properties that require a connectivity rebuild.
Remove duplicate rebuild connectivity calls from editor control tool.
This was causing the tangling end test to get called four times on every
undo and redo action because the dangling end test is already called in
the connectivity graph calculation code.
Update connectivity when changing label names which fixes an unreported
connectivity bug.
This has now pushed the issue down to a broken RTree issue. Skipping the
asserts in debug builds will still crash but now it's pushed down to the
RTree.
Apparently somewhere in our schematic code base we are allowing pins
to be added to symbols without correct setting the parent symbol object.
This causes all kinds of issues when the pin's parent object need to be
accessed.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16846
Do not set view items or update connectivity until after commit changes
are updated in the SCH_SREEN. Updating the screen can force LIB_SYMBOL
changes which and lead to stale LIB_PIN object pointers stored in SCH_PIN
objects.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16846
Pasted sheets do not have assigned SCH_SCREEN objects until after they
are loaded.
Do not recalculate connectivity unless the SCH_COMMIT object actually has
connectable schematic object changes.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16579
Also fixes a memory leak in Symbol Editor undo/redo.
Also moves a few more things to SCH_COMMIT.
Also fixes a couple of LIB_ITEM::Clone() methods that were
failing to return the same uuid.
If a item is selected, its SELECTED, STARTPOINT and ENDPOINT flags cannot be cleared,
and must be still selected after changes to allow more move, rotate... commands.
Fix to previous commit 741c6f2d
The symbol editor has few enough items that it will still be performant
if we always send a selected-item-modifed event. (As it turns out we
were doing that anyway as the check for child-modified flags didn't
also check for selected.)
Also fixes a bug where Convert Symbol wasn't undoable.
Also cleans up some SetModified() call no longer needed with SCH_COMMIT.
Also fixes bug where revert of a modification didn't update the screen's
RTree.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15030
While a SCH_SHEET does indeed have a SCH_SHEET parent, it's not one of
the children that gets added as a CHT_MODIFY of its parent.
Also fixes a bug where the newly drawn sheet gets removed from the
preview before running the dialog.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14976
The connection graph should only be updated within the commit structure
because this is the only time the connectivity should be changed. We
want any connectivity changes to be included in the commit as well, so
this should be stored prior to the undo/redo list mods