1) Drop tiny islands which might cause connection problems.
2) Cleanup some dead code in filler
3) Don't estabilish a connection to an island that is fully covered
by whatever its connecting to.
Fixes https://gitlab.com/kicad/code/kicad/issues/11036
When we reset m_connAlgo, we need to lock the data mutex otherwise,
yields to the system may sometimes issue calls back to invalid data
until m_connAlgo has finished rebuilding
Fixes https://gitlab.com/kicad/code/kicad/issues/9922
Some tools move only preview items while keeping the real items
hidden. Those tools must use this new offset parameter.
Other tools move the real items. Those tools can ignore this
parameter (which will default to {0,0}).
Fixes https://gitlab.com/kicad/code/kicad/issues/9391
1) Implement more robust connection checking so we don't decide very
short segments with both endpoints within a single track are connected
at both ends.
2) Make use of the IS_DELETED flag to perform iteration during dryRun
so that all deletions to be made are flagged.
Fixes https://gitlab.com/kicad/code/kicad/issues/8883
Use the connecting straight tracks even if not exactly parallel - allow
an error margin configurable in ADVANCED_CFG (default 1 degree). Also
be less strict about end point matching and use the width of the track
as the criteria to determine suitability.
Finally, delete any short lengths of track at the end of the operation
and amend the arc end points to keep connectivity.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7967
Commit 6ffb721 detects vias connected on only one layer.
But the DRC diag (marker position and error message) were not correctly initialized
for this new test.
- Fix the function so it actually returns the connected items (previously it was returning aItem every time)
- Make the function const
- Rename the function so that it is not confused with the other function of the same name
- Add doxygen comments for the function
Also checks the nets when checking for a pad being flashed on a particular
layer (so we don't end up thinking the currently-routing-collided track
is a connection).
The last remaining threaded operation in dynamic ratsnest was the
recalculation of the dynamic connectivity map. Because we do not
require any of the extra features of the connectivity map, we can get
away with a lightweight move of the anchors to update the ratsnest. The
resulting connectivity tree is not valid but it is not needed for the
ratsnest, which only needs a list of nets/anchors.
This option removes copper layers from pads and vias where they are not
connected to other board elements. This allows the inner layers to be
more closely routed if the via landing pad is not needed.
Fixes https://gitlab.com/kicad/code/kicad/issues/1835
We need to be careful in the connectivity system to always use
dyn_cast/dynamic_cast and check the return when dealing with board
items. Getting non-connected items will result in null nets when
propagated.
Fixes https://gitlab.com/kicad/code/kicad/issues/5082
When running a hit test to check if the anchors are connected, we should
loosen the check for tracks to account for the width. Otherwise
connected anchors can be connected in the system but test positive for
IsDangling()
Fixes https://gitlab.com/kicad/code/kicad/issues/5027
- CN_CONNECTIVITY_ALGO::ForEachItem
move implementation to header, so that a lambda can be inlined by the
compiler. improves iteration performance x2
- CN_ITEM::Net
move implementation to header, so that it can be inlined by the
compiler.
- CONNECTIVITY_DATA::GetNetItems
don't use std::set to filter out duplicates. use std::unique on sorted
vector. use a bitset to perform type check.
- Added ignore netcode option to CONNECTIVITY_DATA::GetConnectedItems()
- PlaceModule() now ensures the module added to the board (and thus to the connectivity database) has correct bounding box necessary for R-trees to work
- Use recursive connected pad search so that the new net is propagated to all pads
Fixes: lp:1787961
* https://bugs.launchpad.net/kicad/+bug/1787961