Commit Graph

31 Commits

Author SHA1 Message Date
Maciej Suminski d2ebf688f9 Reverted commits that remove boost::polygon dependency (need more testing). 2015-07-14 22:23:13 +02:00
Tomasz Wlostowski 41c753b05d Removed all dependencies on boost::polygon except for bitmap2component. Replaced almost all instances of CPOLYGONS_LIST with SHAPE_POLY_SET. 2015-07-14 13:36:24 +02:00
unknown d40ea8adcb 3D viewer: fix issues with transparencies in some models (material issues in VRML2 parser)
Fix some issues in filling zones normals.
Fix an issue with some models that have materials but didn't defined the diffuse color.
Workaround for Bug #1443431.
Implement some missing "code logic" for pervertexperface normals.
Remove some not used functions.
Calculate normals using double type.
2015-04-16 09:43:27 +02:00
jean-pierre charras c519eea12b 3D viewer: fix (the fix is not perfect) a minor issue in zone rendering: copper thickness was not good when the option 'Show Holes in Zones" was OFF, and "Show Copper Thickness" ON.
Fix a few coverity minor warnings.
2015-04-12 19:44:46 +02:00
unknown eee901ff57 3D-viewer: Fixes and enhancements. Add comments in header files. Fix some coding style issues. 2015-03-28 12:33:56 +01:00
Mario Luzeiro d80a3d651e 3d-viewer: fixes and enhancements. 2015-03-15 16:51:56 +01:00
jean-pierre charras a26449b3ef 3d-viewer: code cleaning; bitmap2component: minor fix and code cleanup 2014-08-22 12:24:14 +02:00
jean-pierre charras 4c20fb4c4b 3d-viewer: code cleaning. 2014-08-21 13:59:57 +02:00
jean-pierre charras 5e032ef08a 3d-viewer: code cleaning and minor bug fix. 2014-08-20 19:53:09 +02:00
jean-pierre charras fafd19c616 Add patch from Mario Luzeiro to 3D viewer. Fix a serious issue due to duplicate ID used in menus and toolbars between sub-applications, related to wxUpdateUIEvent events loop.
wxUpdateUIEvent events can be sent to parent frames, when opening a menu in a child frame, if parent and child frame share same ID fro menuitems (or tools)
The wrong menuitem can be used in some cases ( because there are more than one menuitem with the same identifier), by a wxUpdateUIEvent event function run in a parent frame.
2014-08-19 16:51:15 +02:00
unknown d9c76c0d49 3D viewer bug fixes 2014-08-02 09:46:47 +02:00
unknown 73005087d5 3d_viewer fix translation and rotation issues (patch from Mario Luzeiro) 2014-07-31 09:01:30 +02:00
unknown 7a4ea8955e 3D viewer enhancements (better render + better vrml reader) from Mario Luzeiro 2014-07-30 11:01:25 +02:00
jean-pierre charras 4fd3dbb5a5 Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
Maciej Suminski e13f862145 Merged upstream. 2013-10-28 21:34:06 +01:00
jean-pierre charras dd64b2f284 3D board display: better rendering of the board: the board polygon outlines (generated by the specctra function) is now used to create the 3D body of the board. 2013-10-04 10:42:09 +02:00
Maciej Suminski 4f0aa1c07c Changed D() macro to DBG() because of conflict with glm::D().
Added const to GetColor() and GetType() functions in WS_DRAW_ITEM.
2013-09-10 10:47:42 +02:00
jean-pierre charras 2554575656 More work on CPOLYGONS_LIST class.
Pcbnew: fix minor bug about  plot line width.
2013-05-09 21:08:12 +02:00
jean-pierre charras 2e6969fe96 More work on CPOLYGONS_LIST class. 2013-05-08 20:20:58 +02:00
Lorenzo Marcantonio d00c83cde9 Migrated the interfaces accepting angles to the double type
The plan goes like this:
- eeschema still uses int in decidegrees
- all the other things internally use double in decidegrees (or radians
  in temporaries)
- in pcbnew UI the unit is *still* int in decidegrees

The idea is to have better precision everywhere while keeping the user with int i
angles. Hopefully, if a fractional angle doesn't come in from the outside, everything
should *look* like an integer angle (unless I forgot something and it broke)

When the time comes, simply updating the UI for allowing doubles from the user should
be enough to get arbitrary angles in pcbnew.
2013-05-05 09:17:48 +02:00
Lorenzo Marcantonio 0e903dba5b Angle and distances cleanup (preparing for angles in doubles)
- Removed spurious int casts (these are truncated anyway and will break
  doubles)

- Applied the Distance, GetLineLength, EuclideanNorm, DEG2RAD, RAD2DEG
  ArcTangente and NORMALIZE* functions where possible

- ArcTangente now returns double and handles the 0,0 case like atan2, so
  it's no longer necessary to check for it before calling

- Small functions in trigo moved as inline
2013-05-01 19:32:36 +02:00
jean-pierre charras 00ee6c7b3b Pcbnew, dialog SVG export: Fix Pcbnew crash when opening the dialog. 2013-04-25 09:05:33 +02:00
Lorenzo Marcantonio 150cfebb59 Fixed some tab-induced disalignments
Charras beat me on fixing the include/sch_item_struct.h include issue from 4069
2013-04-06 14:28:02 +02:00
Lorenzo Marcantonio d12a45923b More work on EDA_COLOR_T and layers.
In particular the new mechanism for handling extended color palettes is in place,
included renaming the ini keys and saving the color name instead of its index; this means better forward compatibility with palette changes.

Since ini keys are changed, colors will be reset
2013-04-04 23:35:01 +02:00
jean-pierre charras ea5a03f93c 3D viewer: fix very minor issues (better rendering of 3D view). 2013-03-14 17:11:05 +01:00
jean-pierre charras bb6795ddf1 Pcbnew: drag functions: serious cleanup and better code. Use now the connectivity functions to find tracks connected to pads,
and therefore  tracks are now dragged when a end point is inside a pad, not necessary on the pad position.
However, drag functions still need more cleanup.
2012-09-11 09:33:17 +02:00
jean-pierre charras a4de3018d7 Pcbnew: Fix bug 1042394 and very minor code cleaning. 2012-08-28 08:51:18 +02:00
jean-pierre charras bff11cea90 3D viewer: code tweaking 2012-08-27 13:41:22 +02:00
jean-pierre charras 20acc9a918 3D viewer: fix a very minor issue, and more code cleaning. 2012-08-27 09:06:52 +02:00
jean-pierre charras 5542910960 3D viewer: fix very minor issue. Remove duplicate code 2012-08-26 20:10:28 +02:00
jean-pierre charras 31ff1bac4f 3D viewer:
*  serious code cleanup (remove duplicate code)
  *  shows (option in 3D preference menu) the copper items (tracks, zones...)  in 3D, using 35 microns copper thickness.
      However, because there are a lot more3D data to show (roughly 4 times more), this is slower.
2012-08-26 15:59:55 +02:00